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I've been working in the games industry for about 4 years, working mostly on AI. I've shipped 4 games under The Sims franchise, and one game for the Sony Move. More recently, I've been working on Resistance for the NGP. This past year I gave a talk on pathfinding at the GDC, I presented a pathfinding research paper at the AIIDE at Stanford, and I have several publications on pathfinding with AiGameDev.com.
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