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Johnny Gray is a Unity developer from Leeds, UK.
He has worked on a variety of successful games developed with Unity including Oddworld: New 'n' Tasty, Volume, Micro Machines World Series, I am Bread and Lumo, among others.
While working on these products he has implemented both runtime and editor functionality within the Unity engine.
He has worked on a variety of successful games developed with Unity including Oddworld: New 'n' Tasty, Volume, Micro Machines World Series, I am Bread and Lumo, among others.
While working on these products he has implemented both runtime and editor functionality within the Unity engine.