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Our Company was created on September, 2014. During October 2016, after year and half of development, we officially released the first game we created for a very important pharmaceutical company in LatinAmerica, MegaPharma (launch event).
We are currently at initial stages of creating our next project with Unity targeting consoles and the intial addon we are publishing on the Asset Store, the "Spotlight Editor", has been deeply used in house for such purpose as a companion of the built-in Inspector.
Our key programmer, and author of the above-mentioned addon, was an MVP for DirectX for three years in a row and one of the beta testers of the first versions of Unity for Windows. As a Company, we have been (and still are) betatesters of Unity Analytics and Collaborate with active participation.
At Takion Studios, creating games with Unity is our passion!
You can find more info here.| Property | Value |
|---|---|
| Support contact | contact@takionstudios.com |
| Website | http://www.takionstudios.com |

Our Company was created on September, 2014. During October 2016, after year and half of development, we officially released the first game we created for a very important pharmaceutical company in LatinAmerica, MegaPharma (launch event).
We are currently at initial stages of creating our next project with Unity targeting consoles and the intial addon we are publishing on the Asset Store, the "Spotlight Editor", has been deeply used in house for such purpose as a companion of the built-in Inspector.
Our key programmer, and author of the above-mentioned addon, was an MVP for DirectX for three years in a row and one of the beta testers of the first versions of Unity for Windows. As a Company, we have been (and still are) betatesters of Unity Analytics and Collaborate with active participation.
At Takion Studios, creating games with Unity is our passion!
You can find more info here.