Over 13,000 top-rated assets
Game/Web Developer with a few Game Jams under my belt.
I released Radius, which is open source on GitHub, that serves as a reference Unity 3D project to learn or build from. I used Radius in a Game Jam and created Super Bounce, a nod to the classic Halo 2 mechanic. The most recent game I released is Traces, a top-down, pseudo-3D shooter, HTML5 browser game made in another Game Jam.
I released Radius, which is open source on GitHub, that serves as a reference Unity 3D project to learn or build from. I used Radius in a Game Jam and created Super Bounce, a nod to the classic Halo 2 mechanic. The most recent game I released is Traces, a top-down, pseudo-3D shooter, HTML5 browser game made in another Game Jam.
EE
| Property | Value |
|---|---|
| Support contact | unityassetsupport@ericeastwood.com |
| Website | http://ericeastwood.com/ |
Game/Web Developer with a few Game Jams under my belt.
I released Radius, which is open source on GitHub, that serves as a reference Unity 3D project to learn or build from. I used Radius in a Game Jam and created Super Bounce, a nod to the classic Halo 2 mechanic. The most recent game I released is Traces, a top-down, pseudo-3D shooter, HTML5 browser game made in another Game Jam.
I released Radius, which is open source on GitHub, that serves as a reference Unity 3D project to learn or build from. I used Radius in a Game Jam and created Super Bounce, a nod to the classic Halo 2 mechanic. The most recent game I released is Traces, a top-down, pseudo-3D shooter, HTML5 browser game made in another Game Jam.