13,000개 이상의 최고급 에셋

Vector Arcade is an independent game developer, focused on creating games which feature strong and engaging core mechanics, free of unnecessary additions or filler.
As the gaming industry grows larger, the expense of risk is growing to a point where major publishers are unwilling to attempt unique, diverse gameplay and story elements in favor of simple, predictable narrative and gameplay mechanics that have proven to be safe bets.
Recently, making a game independent of a large publisher or a million dollar budget has become feasible, and Vector Arcade is committed to re-creating vibrant, engaging gameplay experiences that have been left behind in favor of graphical fidelity or revenue generating inclusions.
At Vector Arcade, we believe that the perfect balance of innovation and tradition has yet to be discovered. Our goal is to create a level of engrossing gameplay that has been achieved by some of the most influential games of all time, while using modern technology to lift some restrictions those games were subject to.
We make games we wanted to play as kids, free of corporate mandates or committee thinking. Creativity, innovation, tradition.
it’s Time to Play Again
As the gaming industry grows larger, the expense of risk is growing to a point where major publishers are unwilling to attempt unique, diverse gameplay and story elements in favor of simple, predictable narrative and gameplay mechanics that have proven to be safe bets.
Recently, making a game independent of a large publisher or a million dollar budget has become feasible, and Vector Arcade is committed to re-creating vibrant, engaging gameplay experiences that have been left behind in favor of graphical fidelity or revenue generating inclusions.
At Vector Arcade, we believe that the perfect balance of innovation and tradition has yet to be discovered. Our goal is to create a level of engrossing gameplay that has been achieved by some of the most influential games of all time, while using modern technology to lift some restrictions those games were subject to.
We make games we wanted to play as kids, free of corporate mandates or committee thinking. Creativity, innovation, tradition.
it’s Time to Play Again
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