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For last 12 years we were developing RayFire plugin for 3ds Max. It allows to dynamically simulate objects, preshatter and interactively demolish them during simulation. Now we want to implement the same functionality in Unity engine.
RS
| Property | Value |
|---|---|
| Support contact | unity@rayfirestudios.com |
| Website | http://rayfirestudios.com/ |

For last 12 years we were developing RayFire plugin for 3ds Max. It allows to dynamically simulate objects, preshatter and interactively demolish them during simulation. Now we want to implement the same functionality in Unity engine.