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’m a 3D Generalist/Unity Generalist/Graphic Designer living in the greater Seattle area. I work with architects, project managers and engineers to develop architectural flythrus and VR simulations. These pre-visualizations allow them to pitch their proposals to their clients and senior leadership in a very realistic way. They can see the building before it’s built! Because I’m using video game technology my clients have the option of traditional animated camera flythrus or VR simulations with Oculus or FPS (first person shooter game format) where they can explore with free will. I’m always open to exploring new challenges and opportunities. Please explore my website.
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