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The MicroVerse - Masks package adds the ability to stamp textures together as part of your terrain stamping process as well as extract useful information about the terrain.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.29f1
Compatible
Compatible
Compatible
Additional compatibility information

Requires MicroVerse to be installed

Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

The MicroVerse - Masks package adds the ability to stamp textures together as part of your terrain stamping process. These textures can be consumed by other assets, such as MicroSplat's global tint textures, masks for snow, wetness, streams, lava, or any other data needed by external systems. These masks can be filtered by all of the MicroVerse filters, like height/slope/angle/curvature/texture, with the full compliment of falloff's and noise of a MicroVerse stamp.


The mask module also allows you to store the internal buffers MicroVerse uses for data like curvature, masks, and SDF lookups. These can be used at runtime to do things like determine the distance from the nearest tree, etc.


All of these maps are updated in realtime as you work, allowing anything which uses this data to be updated as well.


INSTALL NOTE: There is currently a bug in the Unity Package manager which sometimes prevents the installation of this module. If you hit this, install the module before installing MicroVerse or join discord and register your invoice to get access to the GitHub repository directly, where it will install fine. This bug has been sitting in Unity QA's queue for over 6 months without a response, and there's nothing I can do about it.


Documentation


Join our Discord Group for support, and redeem your invoice for direct access to the Git depots for the latest versions.


Other MicroVerse products:

MicroVerse-Core Collection - Get MicroVerse, the vegetation, spline, object, and ambiance module at a reduced rate.

MicroVerse : The core module required. Handles height and texturing operations.

MicroVerse-Ambiance : Create music and soundfx areas with the same tools

MicroVerse-Masks : Generate texture masks from the same stamping system

MicroVerse-Objects : Spawn Game Objects across your scene

MicroVerse-Roads : Create Roads, rollercoasters, and more

MicroVerse-Splines : Create spline paths through your forest, or constrain the effects of any stamp to a spline based area

MicroVerse-Vegetation : Spawn vegetation with the same realtime/non-destructive workflow


Check out some of our other products:

Better Lit Shader - A feature rich uber shader that runs on all render pipelines

Better Shaders - Write text based shaders that work across all render pipelines

MicroSplat - The most popular and feature rich terrain shading system on the asset store


Technical details

Requires the MicroVerse framework to be installed. 

MicroVerse - Masks

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.1 MB
Latest version
1.7.27
Latest release date
Apr 22, 2024
Original Unity version
2021.3.29 or higher
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Rated by 85,000+ customers
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