Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Terrain
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/12
loading
loading
MicroVerse - Roads is a system for creating Roads, and other systems such as rollercoasters, train tracks, pipelines, tunnels, or caves.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.29f1
Compatible
Compatible
Compatible
Additional compatibility information

Requires MicroVerse and MicroVerse Splines to be installed. 

Package dependencies
2
Description

Requires MicroVerse, MicroVerse-Splines, and the Unity spline package. See installation notes below.


The MicroVerse - Roads system is a fully featured Road creation system for MicroVerse. It takes advantage of MicroVerse and the MicroVerse-Splines module for non-destructive terrain modification. Like the rest of MicroVerse, everything is edited in realtime with instant results and no need for a baking process. It can also be used for other systems, such as tunnels, caves, rollercoasters, train tracks, and pipelines.


Documentation


Join our Discord Group for support, and redeem your invoice for direct access to the Git depots for the latest versions.


With this system you can easily create complex road networks with intersections and decorations which conform to the road geometry, such as guard rails and sidewalks. These can easily be set on each road or changed along the road itself with spline based control points.


Objects can also be placed to be relative to the road, allowing you to change your road and have any hand placed decorations move with the changes. Combined with MicroVerse's non destructive terrain editing, this allows you to edit anything easily in realtime without ever loosing work due to 'baking' data.


Also included are custom shaders for the roads and props which work in all render pipelines, and include integration with weather systems like Enviro and Weather Maker, allowing for wet surfaces, puddles, rain drops, and snow accumulation to form. The custom Road shader allows you to wear your surfaces from the passage of vehicles, cracking from weathering and time, as well as customize the looks and road markings of your pavement.


Unlike many other road systems, actual geometry is used for the roads instead of just an extruded plane, giving roads thickness and depth. This also makes it easy to create things like roller coasters, train tracks, or pipelines.


Included Content in the demo:

- Roads in 1 to 4 lane varieties

- A selection of intersections and lane entrances and exits for highways

- Multiple asphault textures, along with various wear and weathering effects

- Guard Rails, Road Barriers, Traffic Cones, Signs, and Lights, along with street lights and miscelanious other props.

- A set of content for rollercoasters, pipelines, and trains.


INSTALL NOTE: There is currently a bug in the Unity Package manager which often prevents the installation of this module. If you hit this, install the module before installing MicroVerse or join discord and register your invoice to get access to the GitHub repository directly, where it will install fine. This bug has been sitting in Unity QA's queue for over 8 months without a response, and there's nothing I can do about it.



Other MicroVerse products:

MicroVerse-Core Collection - Get MicroVerse, the vegetation, spline, object, and ambiance module at a reduced rate.

MicroVerse : The core module required. Handles height and texturing operations.

MicroVerse-Ambiance : Create music and soundfx areas with the same tools

MicroVerse-Masks : Generate texture masks from the same stamping system

MicroVerse-Objects : Spawn Game Objects across your scene

MicroVerse-Splines : Create spline paths through your forest, or constrain the effects of any stamp to a spline based area

MicroVerse-Vegetation : Spawn vegetation with the same realtime/non-destructive workflow


Check out some of our other products:

Better Lit Shader - A feature rich uber shader that runs on all render pipelines

Better Shaders - Write text based shaders that work across all render pipelines

MicroSplat - The most popular and feature rich terrain shading system on the asset store







Technical details

Requires Unity Splines 2.3 or greater, which can be installed via the package manager ("Add package by name", type in com.unity.splines)


Requires MicroVerse and the MicroVerse-Splines package.


All source code is included.

MicroVerse - Roads

(4)
160 users have favourite this asset
(160)
$50
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
434.3 MB
Latest version
1.7.35
Latest release date
Dec 9, 2024
Original Unity version
2021.3.29 or higher
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR