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Voxel Art - high performance voxels engine that supports asynchronous operations on voxels. Can be used as core mechanic for your game to achieve experiences like modeling, procedural terrain, etc.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.1f1
Compatible
Compatible
Compatible
Description

Why to use Voxel Art:

- High performance memory efficient package

- Supports asynchronous and synchronous operations and modifications on voxels

- Supports mobile platforms

- Has extendable API to implement custom features

- A lot of samples demonstrating different mechanics


Main features:

- Asynchronous operations, non blocking main thread (building, applying, modifying model)

- Large models support, can even contain billion of voxels (as much as your target device can render)

- Easy to configure, but at the same time in-depth and flexible configuration is provided for all use cases

- Various configurable model generation options (parallelepiped, ellipsoid, cyllinder, perlin noise)

- Various build options (sharp surface, smooth surface) with different UV mapping techniques, more will be avaulable in next versions

- Various modification modes (subtraction, addition), more will be available in next versions

- Configurable modification shapes (parallelepiped, ellipsoid) with flexible settings

- Extendable API to implement custom modification options


Demo:

VR Sculpture - demo project showcasing usage of Voxel Art in VR.

Technical details

Key features:

- Asynchronous operations, non blocking main thread (building, applying, modifying model)

- Large models support, can even contain billion of voxels (as much as your target device can render)

- Easy to configure, but at the same time in-depth and flexible configuration is provided for all use cases

- Various configurable model generation options (parallelepiped, ellipsoid, cyllinder, perlin noise)

- Various build options chunking options (sharp surface, smooth surface) with different UV mapping techniques, more will be avaulable in next versions

- Various modification modes (subtraction, addition)

- Configurable modification shapes (parallelepiped, ellipsoid) with flexible settings

- Extendable API to implement custom modification options

Voxel Art

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License type
File size
1.2 MB
Latest version
2.2.1
Latest release date
Dec 10, 2024
Original Unity version
2022.3.1
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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