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Easy-to-use camera for top-down isometric games. Free movement, follow target mode, smooth transitions, zooming, rotation, and edge scrolling. Includes keyboard, mouse, and touch input support.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.24f1
Compatible
Not compatible
Not compatible
Description

The Isometric Camera Controller is a powerful and flexible tool designed to enhance camera functionality for top-down isometric games. Perfect for RPGs, strategy games, city-builders, or simulation games, this controller offers smooth camera movement, intuitive rotation, zooming, and more. It’s easy to integrate, highly customizable, and supports both desktop and mobile platforms.


Key Features

  1. Camera Modes:Free Mode: Allow players to control the camera freely with mouse, keyboard, or touch inputs.
    Follow Mode: Automatically lock the camera onto a target (like a player character or object) with adjustable offset and smooth transitions.
  2. Input Support:Keyboard & Mouse: Drag to move or rotate, zoom with the scroll wheel, and use customizable keys for camera rotation.
    Touch Controls: Drag and pinch-to-zoom functionality for mobile platforms.
  3. Zoom Control:Customizable minimum and maximum zoom levels with adjustable zoom sensitivity.
  4. Edge Scrolling:Smoothly move the camera by hovering near the edges of the screen, with configurable sensitivity and margin size.
  5. Bounds Restriction:Define boundaries for the camera to ensure it stays within your game's playable area.
  6. Smooth Transitions:Built-in smoothing for both camera movement and rotation, ensuring seamless and polished gameplay.
  7. Customizable Settings:Adjust drag sensitivity, zoom speed, tilt angles, rotation speed, and more directly in the Unity Inspector.

Examples of Usage

  1. RPGs and Strategy Games:Use Free Mode to allow players to explore a map or manage units with edge scrolling, zoom, and drag-based movement.
    For player-focused gameplay, switch to Follow Mode, keeping the camera locked onto the hero character while enabling zoom and rotation.
  2. City-Building Games:Implement Free Mode to let players navigate large city maps while maintaining customizable bounds and smooth zoom for close-up inspections or high-level views.
  3. Simulation Games:Use Follow Mode to track key gameplay elements like a vehicle, airplane, or other entities.
  4. Mobile Game Support:Enable touch-based input for intuitive drag and pinch-to-zoom mechanics, ideal for tablets and smartphones.

Why Choose This Controller?

With its robust set of features, the Isometric Camera Controller is the ideal solution for developers building isometric games. Its combination of easy integration, flexibility, and polished results makes it an essential tool for creating engaging player experiences. Whether you're working on a fantasy RPG or a city-building simulation, this asset will save you time while delivering professional-grade camera functionality.

Start building immersive worlds with the Isometric Camera Controller today!

Technical details

Key Features

  1. Camera Modes:Free Mode: Allow players to control the camera freely with mouse, keyboard, or touch inputs. Follow Mode: Automatically lock the camera onto a target (like a player character or object) with adjustable offset and smooth transitions.
  2. Input Support:Keyboard & Mouse: Drag to move or rotate, zoom with the scroll wheel, and use customizable keys for camera rotation. Touch Controls: Drag and pinch-to-zoom functionality for mobile platforms.
  3. Zoom Control:Customizable minimum and maximum zoom levels with adjustable zoom sensitivity.
  4. Edge Scrolling:Smoothly move the camera by hovering near the edges of the screen, with configurable sensitivity and margin size.
  5. Bounds Restriction:Define boundaries for the camera to ensure it stays within your game's playable area.
  6. Smooth Transitions:Built-in smoothing for both camera movement and rotation, ensuring seamless and polished gameplay.
  7. Customizable Settings:Adjust drag sensitivity, zoom speed, tilt angles, rotation speed, and more directly in the Unity Inspector.
Created with AI

documentation is made using the help of grok and then fine tuned

Isometric Camera | Isometric Camera/Iso Cam System & Framework

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Isometric Camera | Isometric Camera/Iso Cam System & Framework
$9.99