Gracia 4DGS adds static 3DGS and animated 4DGS rendering to Unity 6 URP. Load local .mint, .ply, and .sog files or stream MINT content over HTTP(S).
Features:
Desktop, mobile, XR, PCVR, and mobile AR support
Unity Transform and Timeline control
Scene-depth integration and composition
Custom compositor Materials and visibility masks
Pipeline prewarm and persistent Vulkan pipeline cache
Runtime model and GPU resource controls
Requirements and setup:
Unity 6.0 or newer
URP 17.0 or newer
Render Graph enabled
Use the default renderer feature for Vulkan, Metal, mobile, and standalone XR
Use the PCVR renderer feature for Windows PCVR
Use composition mode with Linear color space
Graphics APIs:
Windows: Vulkan; PCVR also supports D3D11 and D3D12
Android ARM64: Vulkan only
Apple Silicon macOS, iOS: Metal
Limitations:
OpenGLES, Intel macOS, iOS Simulator, Linux, WebGL, and UWP are not supported
Apple Vision Pro supports compatible windowed applications only
Native immersive VisionOS is not supported


