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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.53f1
Not compatible
Not compatible
Compatible
Additional compatibility information

Import the package into your URP project. In the "Materials" folder, select all materials with the ending "URP", then go to "Edit/Rendering/Materials/Convert Selected Built-in Materials to URP". Now drag the "URP" prefab from the "Prefabs" folder into your scene. Done.

Description

Ancient Artifacts are created in low poly as a single object with two LODs.

This package contains Ancient Artifact #6, Ancient Artifact #7, Ancient Artifact #8, Ancient Artifact #9 and Ancient Artifact #10.



Ancient Artifact #6

Topology:

LOD0: 41712 Tris

LOD1: 20580 Tris

LOD2: 1950 Tris


PBR Textures (Standard/URP):

  • 1x Albedo Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Metallic/Smoothness Map (4096x4096)
  • 1x Ambient Occlusion Map (4096x4096)
  • 1x Albedo Map (2048x2048)
  • 1x Normal Map (2048x2048)
  • 1x Metallic/Smoothness Map (2048x2048)
  • 1x Ambient Occlusion Map (2048x2048)

PBR Textures (HDRP):

  • 1x Basecolor Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Mask Map (4096x4096)
  • 1x Basecolor Map (2048x2048)
  • 1x Normal Map (2048x2048)
  • 1x Mask Map (2048x2048)

Ancient Artifact #7

Topology:

LOD0: 11530 Tris

LOD1: 5734 Tris

LOD2: 553 Tris


PBR Textures (Standard/URP):

  • 2x Albedo Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Metallic/Smoothness Map (4096x4096)
  • 2x Ambient Occlusion Map (4096x4096)

PBR Textures (HDRP):

  • 2x Basecolor Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Mask Map (4096x4096)

Ancient Artifact #8

Topology:

LOD0: 30058 Tris

LOD1: 14962 Tris

LOD2: 1042 Tris


PBR Textures (Standard/URP):

  • 1x Albedo Map (2048x2048)
  • 1x Normal Map (2048x2048)
  • 1x Metallic/Smoothness (2048x2048)
  • 1x Ambient Occlusion (2048x2048)
  • 1x AlbedoTransparency Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Metallic/Smoothness (4096x4096)
  • 1x Ambient Occlusion (4096x4096)

PBR Textures (HDRP):

  • 1x Basecolor Map (2048x2048)
  • 1x Normal Map (2048x2048)
  • 1x Mask Map (2048x2048)
  • 1x Basecolor Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Mask Map (4096x4096)

Ancient Artifact #9

Topology:

LOD0: 13028 Tris

LOD1: 5000 Tris

LOD2: 499 Tris


PBR Textures (Standard/URP):

  • 1x Albedo Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Metallic/Smoothness Map (4096x4096)
  • 1x Ambient Occlusion Map (4096x4096)

PBR Textures (HDRP):

  • 1x Basecolor Map (4096x4096)
  • 1x Normal Map (4096x4096)
  • 1x Mask Map (4096x4096)

Ancient Artifact #10

Topology:

LOD0: 27512 Tris

LOD1: 13695 Tris

LOD2: 1296 Tris


PBR Textures (Standard/URP):

  • 2x Albedo Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Metallic/Smoothness Map (4096x4096)
  • 2x Ambient Occlusion Map (4096x4096)
  • 1x Emission Map (4096x4096)

PBR Textures (HDRP):

  • 2x Basecolor Map (4096x4096)
  • 2x Normal Map (4096x4096)
  • 2x Mask Map (4096x4096)
  • 1x Emissive Map (4096x4096)

Mesh: .FBX Format

Textures: .TIFF Format

Ancient Artifacts #5 Package

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