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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.26f1 | Compatible | Not compatible | Compatible |
Additional compatibility information
This content supports URP. Just create new material and add the textures from folder "URP-Standard". Done.
Description
Ancient Artifacts #3 created in lowpoly with two LODs.
Artifact 1, 3 and 5 contain an animation only in LOD0.
Topology LOD0: Ø 17000 Tris
Topology LOD1: Ø 8500 Tris
Topology LOD2: Ø 1200 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (1024x1024)
- 2x Albedo Map (2048x2048)
- 8x Albedo Map (4096x4096)
- 1x Normal Map (1024x1024)
- 2x Normal Map (2048x2048)
- 8x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (1024x1024)
- 2x Metallic/Smoothness Map (2048x2048)
- 8x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (1024x1024)
- 2x Ambient Occlusion Map (2048x2048)
- 8x Ambient Occlusion Map (4096x4096)
- 1x Emission Map (1024x1024)
- 3x Emission Map (2048x2048)
PBR Textures (HDRP):
- 1x Base Map (1024x1024)
- 2x Base Map (2048x2048)
- 8x Base Map (4096x4096)
- 1x Normal Map (1024x1024)
- 2x Normal Map (2048x2048)
- 8x Normal Map (4096x4096)
- 1x Mask Map (1024x1024)
- 2x Mask Map (2048x2048)
- 8x Mask Map (4096x4096)
- 1x Emissive Map (1024x1024)
- 3x Emissive Map (2048x2048)
Mesh: .fbx Format
Textures: .tiff Format (AO in .png)
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Ancient Artifacts #3 Package
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.2 GB
Latest version
1.0
Latest release date
Feb 9, 2022
Original Unity version
2020.3.26
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