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Jean Moreno
198개 사용자 리뷰
$75
1 - 10 / 198개 표시
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v
Pretty intuitive and gives great results
14 days ago
vongoforge이전 버전 2.9.20
I probably can spend a month making these shaders myself, but the fact is if you want cartoon/anime like visuals this asset is worth investing into. The dev provides very good support and it just works. The material settings are good enough for 99% of use cases and the remainder you can just copy the shader code modify. I would highly recommend this asset.
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m
how?
17 days ago
meebou버전 2.9.21
as someone that has no clue about shader, i thought i just buy this and bam, instant water and lava shader. but i have absolutely no clue what to do. documentation says use the watertemplate. wtf? what is the template? how should i use that? even the tool to create a shader is so complicated for someone that never made shader...how do i get water or lava like in the example? why is there even an example picture of lava and water but not a finished shader+material included ready to use?
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퍼블리셔 답변:
4 days ago에 답변됨
Hello, thanks for your review and questions. A few pointers to answer them: - for a quick start, as stated in the documentation, you can use the Hybrid Shader 2 and very quickly get a stylized look with various options - to get water/lava rendering, you have to use the Shader Generator 2 and make your own shader ; there is indeed a learning curve that gets steeper as you go far into the customization options (like the shader properties system), but you should be able to get a working water shader by just toggling a few checkboxes, and using the correct material textures and colors - note that there is no water template anymore, that was in the legacy Shader Generator 1, so you might have stumbled upon the wrong documentation page (not sure how, I would like to know how you arrived there to prevent that in the future) - there are example shaders and materials, you need to unpack the relevant demo scenes from the "Demo TCP2" folder first (some are URP only, some built-in pipeline, and some have both versions - there's at least one water material for each pipeline) For reference, the proper documentation can be found here: https://jeanmoreno.com/unity/toonycolorspro/doc/ I do plan to eventually have more out-of-box example shaders made with the Shader Generator 2, with various styles and types (water, vegetation with wind, terrain...), but I'm still working on that.
a
amazing assets,need more urp pipeline shader
3 months ago
auspicioushope이전 버전 2.9.20
i found the demo have a lot of urp pipeline shader,but the outline shader only support the bulit in pipeline,could you add the outline shader support urp,because fresh man is so difficult to build a mature shader for the shader generator.
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퍼블리셔 답변:
4 days ago에 답변됨
Hi, thanks for your review. You can use the Hybrid Shader 2 with outline in URP, there's just a renderer feature to setup first in the URP asset for it to work. More information here: https://jeanmoreno.com/unity/toonycolorspro/doc/documentation.html#hybridshader2/specificnotes/troubleshooting/2.outlineinurp
m
No wonder it’s got such a high score. It really delivers.
6 months ago
monbokario이전 버전 2.9.19
1.The results are truly impressive, and the features are powerful. 2.Performance is excellent—I’ve already used it in a mobile project without any issues. 3.The developer is super responsible and walked me through many use cases—really thoughtful support. I absolutely have to give it 5 stars
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u
Incredible asset. One stop for all toon shaders
6 months ago
unity_y2np5DcdxEnVKQ이전 버전 2.9.18
This isn't just a toon shader, it's a shader generator that has every possible feature you could imagine for any stylised look you're going for. I originally bought this asset in 2020 and have worked on several games since then and inevitably reach for Toony Colors Pro. Most recently I was looking into how to properly do a silhouette pass to render my character through obstacles. Then I discovered that Toony Colors already has that feature and it's a simple toggle in the generator with a nice guide for URP render features in the docs. The developer has been actively working on this and ensuring it works properly with new versions of Unity. If you're looking for a stylised shader that just works and has great support, look no further.
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f
still best.
6 months ago
fablesalive이전 버전 2.9.19
still best.
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퍼블리셔 답변:
6 months ago에 답변됨
As of version 2.9.19, support for Unity 6.2 should be much better. Please let me know if you still find issues or regressions though.
d
Nice Shader for sure if u aiming for stylized style
8 months ago
dunkiz이전 버전 2.9.18
buy it
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R
The best toon shader out there
9 months ago
Rockalot이전 버전 2.9.18
Instantly good looking materials, hugely customizable, handsome, charming, wonderful team that keep it updated. It's a no brainer. 5★
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l
Very good assets
10 months ago
linguangya이전 버전 2.9.18
It supports Cruved world plugin,really save my times.But there is a bug with water after add curved world plugin.I create a water shader like the demo scene and add Curved world plugin, the water became a pure Color quad. please fix this bug.
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a
Really the best!
a year ago
atahepsen477이전 버전 2.9.16
An amazing tool that is worth every penny. The shader generator part is single handedly carrying my game right now. And there is just so much customisation. Finally the developer is the best! I've ran into a small issue with shader generator and he fixed it the day after. I don't think you can get anything better.
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