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평점 만점의 리뷰가 11,000개 이상

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사용자 리뷰
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C
Recommend
3 years ago
Charin1979버전 1.41
working great
이 리뷰가 도움이 되었나요?
0
0
E
Amazing!! but...
3 years ago
EddyAceBaby버전 1.41
The Asset is sooooo good! but the SM 2.0 have some erros, in my case, i see dark textures in some parts of my map, obiously a map for Android, but if i put the SM 3.0 it woorks very well, and the performance is not bad, but i thought the SM 2.0 shader is perfect for mobile devices, althought the SM 3.0 is perfect, i recomend this asset for mobile games or maybe some pc games, portatile games like chromebooks as well. Five starts!!!!
이 리뷰가 도움이 되었나요?
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0
a
Looks good ! - But sizing issue on main texture
5 years ago
artofmining버전 1.41
Hi just got your asset solved the problem as mentioned but having issue with my main texture. It is a 4K satellite image which I have to set the tiling to 4096 to make it fill the terrain correctly (Unity quirk). My terrain is 4096x4096 (imported from a 4097 RAW height map). I added your shader but unsure about world scale size. Its shows as a single texture map from a far distance but as I zoom in it's tiling the 4K texture and im not sure what the math is to fix this ?? or is this a bug? I'll bump the rating up if you reply with some fair answer Many Thnx
이 리뷰가 도움이 되었나요?
0
0
F
Great!! But what about URP support?
6 years ago
FlynnUOGM버전 1.41
I think this is one of the best triplanar solutions but it needs an update to work with URP. If it does work and somehow I am in error please correct me.
이 리뷰가 도움이 되었나요?
4
0
c
Works like it says
6 years ago
cineruss버전 1.41
Truly amazed at how this worked so quickly to correct my stretched texture. It appears to do it to all of them so happy about that without much fuss
이 리뷰가 도움이 되었나요?
0
0
S
Nice little plugin
7 years ago
Skliris버전 1.41
Did the job for me, 80% improvement, it could have been better if my terrain wasn't so badly stretched. Very pleased
이 리뷰가 도움이 되었나요?
0
0
S
Great Results, Easy to Use
7 years ago
StonepunkStudios버전 1.41
This is a great asset for implementing into a new project or even quickly upgrading an old project. It is pretty much drag and drop to replace. Excellent results. Most impressive was the super fast turnaround on bug fixing. When an issue was raised the team replied instantly and had a fix to get me up and running again in no time. Really awesome work. Thank you for this great asset!
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0
0
H
Does what it says!
7 years ago
Hallur90버전 1.41
I really like the simplicity of this assets! Many assets that you get off here in this category require you to convert this and that to the "asset-developer's workflow" ( albeit they do more stuff ) which is almost always are deal breaker in the long term if you plan on releasing your game. This is just a shader that you plug into your terrain an voila the textures are now triplanar! Totally worth the 5$
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0
0
s
Easy to install and modify
7 years ago
sarahnorthway이전 버전 1.3
Made my stretched out textures look instantly nice and tidy. Works with typical Unity Terrain features. I adapted it to reduce the blurry overlapping of textures at edges for a more stylized effect. Looks great!
이 리뷰가 도움이 되었나요?
0
0
t
Hooked it in fixed my stretched textures within minutes
7 years ago
tbriz이전 버전 1.3
Followed the instructions and within a couple minutes my stretched textures were fixed. Didn't see much (if any) affect on frame rate. Out of the box it is set to 500 x 500 terrain size, my terrain is 50 x 50 so did the math and changed the World Scale on the shader to 0.02 for x, y, and z and it worked like a charm.
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0
0
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