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The shader fixes the problem of stretched and distorted textures on slopes of a standard terrain. It uses the triplanar texturing technique instead of planar UV mapping. It gives smooth and detailed textures on vertical surfaces. The shader is easy to use with Unity terrain.
*** The shader supports 'Draw Instanced' in the new Unity terrain ***
The package includes:
+ a terrain material for desktop (SM 3.0),
+ a terrain material for mobile (SM 2.0),
+ an example of a terrain with the material applied,
+ a short manual.
* the technique is more computationally expensive than the standard terrain texturing.
*** The shader supports 'Draw Instanced' in the new Unity terrain ***
The package includes:
+ a terrain material for desktop (SM 3.0),
+ a terrain material for mobile (SM 2.0),
+ an example of a terrain with the material applied,
+ a short manual.
* the technique is more computationally expensive than the standard terrain texturing.
Terrain UV-Free Triplanar Texturing
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License agreement
Standard Unity Asset Store EULALicense type
File size
4.5 MB
Latest version
1.41
Latest release date
May 17, 2019
Original Unity version
2018.3.14
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