11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
42件のうち 1 - 10を表示中
ユーザーレビュー
表示順
o
Insanely Good
2 days ago
onedaycode以前のバージョン 8.1.2 で
Reduced my project build time by A LOT, it's crazy! I had so many plugins and all of them were being compiled to the build, even the ones that were not being used, my game simply wouldn't even build because those shaders were using too many keywords, this plugin saved my project. Congratulations!
このレビューは役に立ちましたか?
0
0
M
Great!!
2 months ago
MagicHat_Official以前のバージョン 8.1 で
Though I would rate this higher if it had more bulk editing operations.
このレビューは役に立ちましたか?
0
0
パブリッシャーからの返信:
2 months ago に返信
Hi!
Thanks for your feedback and glad you find the asset useful. Let's discuss about those bulk edition operations you have in mind! Contact us by email or at https://kronnect.com/support
Regards
Kronnect
the asset is very good, and the support is top quality
このレビューは役に立ちましたか?
0
0
パブリッシャーからの返信:
6 months ago に返信
Thank you for your positive review! Glad you like the tool.
We've worked hard to optimize shader compilations in Unity, and your feedback truly motivates us to keep improving.
-- Kronnect
This asset is super EASY to use and it saved me from HOURS OF HEADACHES! My build time went from over an hr to just 2 minutes. I will be honest, I have no idea how keywords and shaders work, but after downloading an asset (Burn Dissolve Master) it made my project take forever to build and load scenes. I bought Shader Control backed up my game, and then started disabling shaders to the best of my knowledge. I pruned keywords and applied local tagging (literally having no idea what I was doing) but then I went to build my game and it was FAST! The only thing I "broke" was a mist particle effect, but I just reverted the shader and BOOM it was fixed.
So anyone reading this take it from a guy who honestly has no idea how shaders work....you can fix your game and reduce build time and load time with this tool. Its easy to use even if you dont know what you are doing. My advice? Make a backup of your project and then let this tool rip! I don't regret this purchase one bit! THANK YOU!
このレビューは役に立ちましたか?
3
0
I have a problem with a long building time, but I optimize shader keywords with that and now can build clear build in 20 minutes instead of 3-7 hours!
Honestly, maybe there was some different magic but I swear - Shader Control was the part of it!
このレビューは役に立ちましたか?
0
0
Y
Impressive
a year ago
YousafGrewal以前のバージョン 7.0 で
Tool is very helpful to reduce build size and very easy to use use
このレビューは役に立ちましたか?
0
0
パブリッシャーからの返信:
a year ago に返信
Hi,
Thanks for your review and glad to know you find the tool useful.
If you have any suggestion or question, don’t hesitate to contact us at contact@kronnect.com
Regards
n
It does what?
3 years ago
nastydiaper以前のバージョン 7.0 で
I originally thought I'd be doing some shader editing, which I can't
do, but then I realized what it really does is optimize build time, size and performance like crazy!! I had over 100k shader variants and my builds took over 2 hours. Then I picked this up and it stripped all the variants I wasn't using (before I built), helped me realize I could get rid of some variants by just reducing my key words.
My builds are so much smaller, and take only 10 minutes!!
Definitely a great investment.
このレビューは役に立ちましたか?
5
0
パブリッシャーからの返信:
3 years ago に返信
Indeed!
Thanks for your review :)
Kind regards,
Kronnect
Now that decals have been added as a renderer feature in URP 2021.2+, we have to be careful about keyword usage or else we quickly face a cascade of shader variants and nearly infinite build times.
Not only will this help strip shaders variants, but it also works simply as a browser that shows you what's going on in your project.
If your build times are getting long, you're in the right place.
このレビューは役に立ちましたか?
0
0
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
言語選択
Copyright © 2026 Unity Technologies
全ての表示価格には消費税は含まれていません