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Every asset moderated by Unity
- Only built-in pipeline is supported (hdrp and urp is not supported)
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Works well on all unity versions
Built-In pipeline only (URP and HDRP are not supported)
Mobile Water Sea is a beautiful water shader and example prefab that allows you to quickly add a performance friendly water to your scene, Optimized to run smooth on Mali400MP GPU and up.
Performance results compare to unity diffuse shader on Lenovo A3500 (Mali 400 MP 2 ) in real game scene test:
27 FPS with Mobile Water Sea
29 FPS with Diffuse shader
***This asset also included in Car Parking Kit 2.2
To use simply drag a prefab into a scene and
adjust the parameters :
- Speed of water (via script)
- Height of sea wave
- Size of wave texture
- Size of wave cube map
- Size of wave specular Map
- Change Textures to suit your own needs
-Alpha transparent
-Specular power
Note: This shader also supports transparent mode
Note: Game scene doesn't included in this package, only for test water view
My other assets:
HDRP Lighting Box 2 : NextGen Lighting Solution
Lighting Box 2 Next-Gen Lighting Solution
Interior Lighting Kit (VR-Mobile-Standalone)
Interior Lighting Template Vol.2
My other game templates / kits:
Mobile Water Sea
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