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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.0f1
Not compatible
Compatible
Not compatible
Description

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Looking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.


OccaSoftware presents: Local Global Illumination


Give your Unity projects a visual boost with realistic lighting that won't break the bank on performance.


What LGI Does:

  • Mimics real-world light bouncing for that extra touch of realism
  • Uses smart tech to capture and update lighting around your camera
  • Creates a detailed map of light distribution in your scene
  • Applies this lighting info to make your environments pop
  • All for a tiny performance cost of 0.2ms per frame

How It Works (Simply Put):

  1. LGI takes a snapshot of the area around an in-scene probe
  2. It calculates where light is coming from and bouncing to
  3. This info is then applied to your scene, enhancing overall lighting

Perfect For:

  • Indie games looking for a visual upgrade
  • Projects needing realistic lighting without the performance hit
  • Any Unity app that could use a lighting facelift

Why You'll Love It:

  • Easy to integrate - no advanced degree required
  • Plays well with Unity - smooth sailing from setup to execution
  • Makes your game look high-budget without the high-end hardware needs

Ready to see your Unity project in a whole new light? Give Local Global Illumination a try and watch your scenes come to life with realistic, dynamic lighting.



We recommend pairing Local Global Illumination with...

- Buto - Volumetric Fog and Volumetric Lighting for URP

- Auto Exposure for URP

- Ultimate Lit Shader for URP


Technical details

Asset includes

  • Diffuse Convolution Shader
  • Diffuse Irradiance Viewer Shader
  • Local GI Include File
  • Local GI Compute Shader
  • Local GI Render Feature
  • Environment Data class
  • Irradiance Data class
  • Local GI Handler component
  • Common static data
  • Assembly definition for namespaced OccaSoftware.LocalGI.Runtime

Demo includes

  • 2 Demo Scenes
  • 8 Demo Materials

Local Global Illumination for Unity URP

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License type: Single Entity
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Recommended for individuals and small businesses.
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
121.5 KB
Latest version
1.1.0
Latest release date
Jul 31, 2023
Original Unity version
2021.3.0
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