Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.10f1 | Compatible | Not compatible | Not compatible |
6000.0.26f1 | Not compatible | Compatible | Not compatible |
6000.0.32f1 | Not compatible | Compatible | Not compatible |
2021.2.0f1 | Compatible | Not compatible | Not compatible |
2019.4.40f1 | Compatible | Not compatible | Not compatible |
Featuring over 15 high-performance, stacked effects, PRISM 2 is a post-processing pipeline designed to mimic the effects of real-world lenses, whilst performing better than comparable built-in effects across a wide range of platforms.
Ultra HD Colour Correction
An all new colour pipeline based off CIELAB colour space brings PRISM in line with the world's best colour correction tools, designed using photographic principles.
Chromatic Aberration & Barrel Distortion
Physically correct CA & Barrel distortion - built to closely mimic vintage camera lenses.
Cinematic Depth of Field With Bokeh
Reimagined DoF with variable bokeh shapes, PRISM's performant Depth of Field is all you need to deliver a AAA-quality cutscene across all devices.
Production-Ready
Trusted by professionals since 2016, PRISM has been used in a wide range of published titles, including:
- Escape From Tarkov
- Down To One
- The Deep Paths: Labyrinth of Andokost
- Evonite
- Discovery
- Vaporum
- WingSuit Wiley
- THE MEDICI GAME: Murder at Pitti Palace
And many more released & upcoming titles.
Much more With a number of other effects including Bloom, lens dust, tonemapping, LUTs, noise & sharpen - if you've been waiting for a time to level up your game's post-processing - don't wait any longer.
Visit the PRISM Forum thread here and check out the PRISM Guide for more.
All mobile, desktop, and console platforms are supported and receive custom support for any issues in production.
PRISM 2 - Realistic Post-Processing
