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URP problem for some shaders
2 years ago
krasnogvardgameson version 1.4
Great shaders, thanks! I noticed that some of them don't work on URP. Tell me, can I expect an update with URP support for MatCap_Lit shader?
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Reply from publisher:
replied 5 months ago
Hi, these shaders were made a long time ago (10+ years) before URP existed, as such the lit option can only work with the built-in render pipeline, since URP has its own lighting system that works differently in the shader code.
I'm leaving them here since they can still be useful, and unlit versions should work in URP, but I don't maintain them anymore.
For lit MatCap solutions working with URP, you can check my Toony Colors Pro 2 asset (though it is a paid package), which has MatCap support through its Shader Generator 2 tool. Thanks.
S
Bad
2 years ago
Sungbean23on version 1.4
if i put the shader on a object it just turns pure white
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5
J
Issues in VR (Single Pass Instanced)
4 years ago
JamesArndton version 1.4
Testing these shaders last night on my Quest 2 headset using Single Pass Instanced rendering. The matcap seems to be rotating to face the camera and the effect looks very strange. Possible this is an issue with world-space vs. object space. Not usable in VR unless this asset sees an updated fix for VR cameras.
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U
AMAZING!!!
5 years ago
UnityResourceson previous version 1.38
Very good, the asset is very easy to work with, I recommend it!
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