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S
Works great...
4 months ago
SuitsNNukes버전 1.0
...took some figuring out for Playmaker integration. I edited my review a few times as I learned how to make it work for my specific situation. Was a bit of a nightmare but now that I figured it out I can say once you get it down, it works reliably enough as intended. Earns a 5 from me!
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This shader does what it's supposed to for the most part. You will probably need to tweak it a little bit if you want to script the dissolving process on a per-object basis, using a per-renderer material properties block.
My big problem with it is that it is not set up to support VR cameras. The dissolving material will be visible in one eye, and then completely invisible in the other, regardless of the dissolve level set. That's a pretty big flaw that led me to using the also-free Simple Dissolve Shader instead.
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2
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E
When it's animated or not, both are great.
3 years ago
Energywhoisshe버전 1.0
I enjoyed the variation of this graphic effects. When it's animated or not, both are great.
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Hi I dont know much about shaders so this is such a nice asset to have a dissolve effect. One question though how can I control the Emissiveness of this shader via code ? just like progress. Because having glowing monsters in a dark scene is really not helping.
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