Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Utilities
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/7
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.4f1
Compatible
Compatible
Compatible
Technical details

News | Web | Video | Docs | Support | Forum | Discord


Project Context Actions is a standalone free toolkit from Ultimate Editor Enhancer asset that speeds up work with the Project window by adding contextual actions based on item type.

It's an editor extension that improves the quality of life, and doesn't affect the build.


Supports one-column and two-column layouts.


Context actions are displayed when you hover over a row or cell in the project that matches certain criteria.


List of actions:

  • Create Folder. When you hover over a folder in the Project, it shows a button to create a subfolder. Left-click to create a subfolder and manually enter a name. Right-click to select from the list of standard names;
  • Create Material. When you hover over the Materials folder in the Project, it shows a button to create a material. Click to create a material;
  • Create Material from Texture. When you hover over a texture in the Project, shows a button to create a material from the texture. Click to create a material and set the texture in Albedo;
  • Create Script. When hovering over the Scripts folder in the Project or its subfolder, it shows a button to create a script. Left-click to create a MonoBehaviour. Right-click to create a script from templates or Assembly Definition;
  • Create Shader. When you hover over the Shaders folder in the Project, it shows a button to create a shader.
  • Create Custom Editor. Hover over the script that inherits MonoBehaviour to display a button to create a Custom Editor.
  • Play AudioClip. When you hover over AudioClip in the Project, it shows a button to play the audio. Click to play the audio. Press again to stop playback. Click on another audio to stop playback of the previous audio and start playback of the current audio.

Integration With: Burst, Entities, Jobs, Zenject.



Other Infinity Code assets:

Huge Texture allows you to import and use textures larger than 8192x8192px.

Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.

Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.

Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.

Run Desired Scene allows you to run any scene without opening it.

Smart Gallery is an elegant, flexible and efficient solution for displaying image, video and audio galleries for your project.

Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.

Tiny Terrain is a lossy Terrain Data compression technology for Unity Terrain Engine, which allows you to reduce the size of the data that Terrain takes in the project many times and significantly reduce the size of your application.

Tree Tool allows you to manage each tree individually.

Ultimate Editor Enhancer is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.

uPano is a universal solution for displaying dynamic and static panoramas, and creating virtual tours.

Value Observer is an editor-friendly implementation of the Observer pattern. Allows you to easily write quality code with weak dependencies, and improve the performance of your application.

Project Context Actions

(3)
44 users have favourite this asset
(44)
FREE
License type
File size
867.2 KB
Latest version
4.1
Latest release date
Nov 3, 2024
Original Unity version
2021.3.4
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR