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Procedural Isometric Map Generator is used for making procedural isometric maps at small, large or infinite scale using built-in isometric rule tiles. This asset also creates colliders for every map.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.13f1
Compatible
Compatible
Not compatible
Additional compatibility information

The "Desert Nights" scene uses 2D lights which requires URP. If you don't want to use 2D lights you don't need to use URP.

Description

👾Discord


You can upgrade from Isometric tilemap auto collider by just paying the difference in pricing! Or you can download the auto collider separately if you just want auto collider for your hand drawn tilemaps!

This asset comes with auto collider embedded inside, you don't need to download it separately.



Join our discord server for discussion with the community or the developer even if you don't own the asset via this link.


Procedural Isometric Map Generator is used for making procedural isometric maps at small, large or infinite scale.


All you have to do is create a tile biome and a decoration set and assign them to the generator.


Tile biome uses Unity's isometric rule tiles.


This asset also creates colliders for every generated map, regardless of level count.



Features:


‣ Can create large maps(>100000 tiles + decorations + colliders) within half a second. 3x faster when using the Fast Generation option(your mileage may vary).


‣ Can create infinite maps with automatic chunking and object pooling.


‣ Easy to use decoration spawn system.


‣ Easy and useful map settings and custom inspectors.


‣ Helpful API for custom maps.


‣ Automatically generated colliders that work correctly for any level count even with white noise.


‣ No need to create extra assets if you already have isometric rule tiles, just drag and use.


‣ Fast response from developer on Discord

Technical details

Note: The "Desert Nights" scene uses 2D lights which requires URP. If you don't want to use 2D lights you don't need to use URP.


essential assets from both 2d-extras and 2d-techdemos repositories of unity are included in this asset. You can get the latest versions of these assets from the package manager or github:

1. 2d-techdemos - MIT License: Github link

2. 2d-extras - Unity Companion License: Github link

Procedural Isometric Map Generator

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$9.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
3.7 MB
Latest version
2.6.6
Latest release date
Mar 12, 2025
Original Unity version
2021.3.13
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