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Isometric Tilemap Auto Collider enhances your map creation by automatically creating colliders for your isometric tilemaps regardless of level count or complexity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.13f1 | Compatible | Compatible | Not compatible |
Description
You can upgrade to Procedural Isometric Map Generator by just paying the difference in pricing!
Isometric Tilemap Auto Collider enhances your tilemap creation by automatically creating colliders for your tilemaps.
This asset can handle even the most complex isometric tilemaps.
Setup takes about 30 seconds per grid independent of the tiles used. Collider creation takes less than 1 second for up to 10,000 tiles.
Technical details
Isometric Tilemap Auto Collider
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.3 MB
Latest version
1.4
Latest release date
Nov 8, 2024
Original Unity version
2021.3.13
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