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평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

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Muka Schultze
215개 사용자 리뷰
$20
1 - 10 / 215개 표시
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G
broken on Mac
a day ago
Gillissie버전 2.2.10
The top menu bar is still visible on my external monitor of my Macbook Pro. I joined the dev's Discord and got an answer for a transparency problem, but nothing for the top menu bar issue. Weeks of silence. No refund possible now. I'll adjust the rating if they ever fix the issue for Mac.
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0
0
d
Great but kinda pricy
11 days ago
deanthomas634버전 2.2.10
Got this on sale and it does exactly what it says. Very useful, especially if you wanna test readability of things like UI without needing to build the game first, but i dont know if its necessarily worth it at full price
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0
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l
Must have
2 months ago
luffttaro버전 2.2.10
Must have for every project. You can enter fullscreen with F10 easily. Simple yet effective asset.
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D
wow
2 months ago
DYV버전 2.2.10
I had expected this to be a useful asset, but I didn’t think the effect of using it would be this good. It’s strange that this isn’t included in Unity by default.
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1
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f
must have.
2 months ago
fablesalive버전 2.2.10
must have. but didn't know this one is much more useful.
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z
Good ONE
2 months ago
zpc2013버전 2.2.10
It’s a fantastic little tool that lets you toggle specific windows into fullscreen. Highly recommended!
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A
Is rly good
2 months ago
Aeroxima버전 2.2.10
First thing I add to each project
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w
Perfect
2 months ago
walterwijkangent버전 2.2.10
Easy, customizable settings, full screen on the second monitor, editor open on the main screen. Exactly what I needed.Works perfect,this should be built in.
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S
Number one in my assets!
3 months ago
SammmZ버전 2.2.10
I just realized I never posted a review for this asset, which is strange. Since day one, it's my go-to asset for every project I create. I can't imagine working in Unity without my full-screen keys anymore, it's sooo convenient, and I really don't understand why it's not an integrated Unity feature.
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1
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S
Works great and customisable, very happy!
3 months ago
SirDrMcHurtz이전 버전 2.2.9
As many other reviews have said, this really should just be supported out of the box in Unity, kind of insane that it isn't, but I'm glad this asset exists! Made use of this to take full-screen footage capture for a trailer, and it worked great, so much better than having to do a build just to capture some footage.
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2
0
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