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Play, develop, test, and record your game in Fullscreen directly from within the editor.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.1.12f1
Compatible
Compatible
Compatible
2022.3.9f1
Compatible
Compatible
Compatible
2021.3.30f1
Compatible
Compatible
Compatible
2020.3.48f1
Compatible
Compatible
Compatible
2019.4.40f1
Compatible
Compatible
Compatible
Description

Want to play your game in fullscreen without building it? Want to edit your scene in fullscreen?


Now you can!


Contact | Discord | Forum Thread


  • Plug 'n' play, it works out of the box;
  • Great performance, optimized to disable rendering of views that are not visible during fullscreen;
  • Multi-screen support, use as many monitors as you want;
  • Configurable to best fit your needs;
  • Non-intrusive;
  • Fullscreen for any window, even the whole editor;
  • Clean code.

An extension that does what its name says, it puts editor windows in fullscreen mode, simple and easy, useful for recording, testing in a real gaming environment and tweaking your scene.


Everything is still fully functional in fullscreen.


How to Use


Simply press the shortcut to fullscreen a window or close it, defaults are:

  • F9 for any focused view;
  • F10 for game view;
  • F11 for scene view;
  • F12 for the main view.

These shortcuts can be changed anytime in the preferences menu.

Technical details

Additional Features:


  • Fullscreen on play: Works just like maximize on play, but with fullscreen;
  • Mosaic: Lets you configure one game view for each display, this helps testing games that support multiple displays;
  • Span: Span one fullscreen window across multiple displays;
  • Editor Fullscreen: Fullscreen Unity's main window;
  • API: Create, toggle and destroy fullscreen views using C# methods, supports any kind of Editor Window;
  • Keep the state: Changes made to the window during fullscreen are kept after exiting fullscreen.

Supported Platforms:


  • Windows: All features available, out-of-the-box multi-display fullscreen;
  • macOS: Not tested on multi-display setups; Has issues with display scaling on retina (high density) displays;
  • Linux: Requires wmctrl to be installed and a EWMH/NetWM compatible X Window Manager; Has some features limitations.

Source code included!

Fullscreen Editor

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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
25 days ago
Works as described on Unity 6
It's really unfortunate Unity does not support this natively. Very perplexing. Worked for me and is convenient.
License type
File size
3.5 MB
Latest version
2.2.8
Latest release date
Sep 7, 2023
Original Unity version
2019.4.40
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