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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information

Demo Assets are using built-in Unity shaders which can be easily converted to any SRP! 

설명
Jump into testing your levels at instant, or extend code to your likes!

This package provides many classes which can be really handy in your project.
Starting with character movement examples with extended implementation through camera movement controllers to helper classes with methods replacing few lines of your code to one clear invocation.
Designed to be used for quick testing and for extending classes to own needs
(code highly commented)


Package will be updated with lots of new stuff
Community Forum Thread

Main features:
● Includes interactive demo scene
● Includes full source code
● Scripts are commented in detailed way

● Character movement scripts based on CharacterController / Rigidbody
● Camera movement scripts for free camera with parameters
to smooth motion and simple TPP camera
● Auto generating interaction area component with examples of knob and lever
● Vector, Ease, Logic and other helper classes with useful static methods
● Simple behaviours like rotator, projectile, spinner, material offset and others
● Behaviours simulating vibration, fly, power up movement
● Generic class for choosing elements form list without repetition
● And others!

Assets from this package are used in a shared way in my other packs.

fBasic Assets

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6.8 MB
최신 버전
1.2.6
최신 릴리스 날짜
2024년 10월 4일
원본 Unity 버전
2019.4.40
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