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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.12f1
Compatible
Compatible
Compatible
Additional compatibility information

URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.

Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

The Paintable Puddles, Streams, Lava & Wetness module for MicroSplat add support for paintable wetness, puddles, streams and lava flows. A dynamic spawning system is also included, which allows water or lava to be poured over your terrain, flowing downhill.


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Once installed, enabled any or all features and use the included painting tool to paint these effects into your terrain. Flow direction is handled automatically so that the liquids always go down hill.


Don't want to paint your flows onto the terrain? You can generate them in realtime. Place emitters which cause lava or streams to start flowing downhill as you watch.



Technical details

Requires the MicroSplat framework to be installed.

URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.

MicroSplat - Puddles, Streams, Lava & Wetness

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MicroSplat - Puddles, Streams, Lava & Wetness
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