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The Global Texturing module for MicroSplat adds several new features to the MicroSplat framework.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.12f1
Compatible
Compatible
Compatible
Additional compatibility information

URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.

Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

Discord Group


Features Added:


- GeoMap, useful for creating striations across a landscape, like those found in the grand canyon.

- Global Tint, allows you to apply a global tint map to your entire terrain, with several blend modes to chose from.

- Global Normal, allows you to apply a global normal map to your entire terrain.


Per Texture strength controls are available for all features, allowing you to control how much of each effect to use on each texture. Effects unused are optimized out of the shader to have no cost.



Technical details

Requires the MicroSplat framework to be installed.

URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.

Related keywords

MicroSplat - Global Texturing

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License type
Extension Asset
File size
111.1 MB
Latest version
3.9.7
Latest release date
Dec 14, 2021
Original Unity version
2017.1.0 or higher
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members