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Alteruna Multiplayer is a free, fast SDK and hosted multiplayer service. Easy to get started, easy to set up without coding, easy to extend functionality. It has a free plan, no subscription required!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.32f1
Compatible
Compatible
Compatible
Description

Discord | guide | API-documentation | More links


Alteruna Multiplayer SDK is a free package for the Alteruna Multiplayer Service. The package bridges the gap between the complexity of real-time network programming and the artistry of creators in all disciplines.


No subscription will be needed and you can develop and test your game at no cost. The multiplayer service is cross-platform, scalable, and unlimited to concurrent users (CCU), rooms, room hours, and sessions.


More versions and info on the Alteruna Multiplayer website. Registering on our website allows you to configure more about your experience and gives you access to more versions of our SDK.


The SDK setup and use are easy. No network coding is required. There is no server setup, click and connect, that is all. The multiplayer functionality is component-based, just drag and drop them into your project. It is also easy to extend the package and create new components.


Methods of synchronizing data: Field synchronization, Method synchronization, Synchronized classes (Synchronizables), and Remote Procedure Calls (RPC).


Features:

Automatic player representation

Automatic player spawning

Object spawning and despawning

Synchronized transforms

Synchronized physics

Input lag compensation

Network LOD

Player lobby

Text chat

Persistent storage

Free cloud service and server

Unlimited concurrent users (CCU)

Unlimited rooms

Unlimited room hours

Unlimited session length


The Alteruna Multiplayer Service is a platform- and application independent, scalable, high performance, and packaged all-in-one cloud solution for developing, deploying, and running multiplayer games.


Support: We are happy to help you with your multiplayer games!

Technical details

FEATURES


Field synchronization

Method synchronization

Synchronized classes (Synchronizables)

Remote Procedure Calls (RPC)

Automatic player representation

Automatic player spawning

Object spawning and despawning

Synchronized transforms

Synchronized physics

Input lag compensation

Network LOD

Player lobby

Text chat

Persistent storage

Free cloud service and server

Unlimited concurrent users (CCU)

Unlimited rooms

Unlimited room hours

Unlimited session length


SUPPORTED OS

Windows, MacOS, Linux, Playstation, Android, OSX and all other OS supported by Unity


LINK TO DOCUMENTATION

Alteruna Multiplayer SDK – Free Cloud Solution

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FREE
License type
File size
656.5 KB
Latest version
1.3.4u12
Latest release date
Feb 3, 2025
Original Unity version
2021.3.32
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