11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
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Would have given five stars, but despite including the contrib package, this asset lacks the best optical flow algorithm — DeepFlow — which is normally part of OpenCV’s contrib modules. The included options (like DIS and TVL1) unfortunately do not match DeepFlow’s quality. I’ll gladly update this to five stars if DeepFlow is added, as it’s exactly what I need for my project.
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0
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パブリッシャーからの返信:
5 months ago に返信
Thank you for your review and feedback.
As stated in the Asset Store description, this asset is designed as a clone of OpenCV Java, and supports the same API as OpenCV Java 4.12.0. Therefore, certain OpenCV contrib features such as the optflow module (e.g. DeepFlow) are not included, as they are not provided in the Java API.
We’ll keep your request for DeepFlow in mind as a reference for future consideration. Thank you again.
u
Mobile
8 months ago
unity_02B67F6921D8353B741D以前のバージョン 2.6.5 で
Too bad performance for Mobile. HandTracking gives max 20fps. (iphone15, samsung s24)
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5 months ago に返信
Thank you very much for reporting.
Asynchronous inference mode has been added in v3.0.0, enabling operation at 30 fps or higher on mobile devices using CPU processing alone.
Hi, I'm facing an issue is I'm using color detection combine with object detection but when I build and run the app in phone is very lag, any method that I can reduce the database? Pls help me! I'm doing for an assignment
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10 months ago に返信
If you have any questions about how to use the assets or how to implement the code, please contact us using the question form below.
https://enoxsoftware.com/contact/technical-inquiry/
有关人脸识别的Demo无法正常运行,OpenCVForUnity/objdetect/face_detection_yunet_2023mar.
onnx is not loaded.
Please read "StreamingAssets/OpenCVForUnity/objdetect/setup_objdetect_module.pdf" to make the necessary setup.
UnityEngine.
Debug:LogError (object)
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パブリッシャーからの返信:
a year ago に返信
Thank you for your inquiry.
From the error description, it appears that the error is due to the model file not existing in the “StreamingAssets/OpenCVForUnity/objdetect/” folder.
https://youtu.be/ZdyQ58rBkyo?t=166
Please refer to the setup guide above to download the file for the desired example scene and move it to the StreamingAssets folder.
https://github.com/EnoxSoftware/OpenCVForUnity/blob/master/Assets/OpenCVForUnity/StreamingAssets/OpenCVForUnity/objdetect/setup_objdetect_module.pdf
Best regards,
Enox Software
Really great work here. However, with recent issues in Charuco patterns in OpenCV, I cannot use the desired functionality. It would be great if there was a way to revert this Asset to a legacy OpenCV version (e.g. v4.7) that was built before these issues were added to OpenCV.
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t
errors in the "CountFingersExample" scene
a year ago
tubotubo1182以前のバージョン 2.6.3 で
[Resolved]When I run the CountFingersExample scene and click on the hand in the camera, an error occurs, and the number of fingers is not counted. Even if I run a different version of Unity, I get the same error.
Thank you for the quick improvement!
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a year ago に返信
Thank you very much for reporting.
OpenCVForUnity2.6.3, which fixes this error, is now available.
Hi, I installed the unity 2023.2.15f1 and install your asset and build on webGL for testing the hand-pose estimation scene on my browser.
Webcam works on editor but not working on webgl. I tried to alter the settings mentioned above. Camera light is on but screen shows black. Although it works on editor.
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a year ago に返信
Thank you for your reporting.
Perhaps this phenomenon is due to the version of Unity. A bug has been reported that older versions of Unity are unable to get WebCamTexture video just right on the web platform.
https://issuetracker.unity3d.com/is...s32-returns-black-pixels-when-in-webgl-player
The latest version of Unity fixes this bug, so please try building with the latest version.
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