Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.35f1 | Compatible | Compatible | Compatible |
Official Site | ExampleCode | Android Demo WebGL Demo | Product Introduction Video Setup Guide Video | Forum | API Reference | Support Modules | Free Trial Version
OUR ASSET FEATURES
- Cross Platform
Compatible with multiple platforms, allowing for app development on major platforms.
iOS & Android & Windows10 UWP support.
Win & Mac & Linux Standalone support.
WebGL support.
ChromeOS support.
Support for preview in the Editor.
Works with Unity Cloud Build.
- Support Latest Version
Users can utilize “OpenCV for Unity” based on the latest version of OpenCV (4.10.0) for app development.
- OpenCV Java API Supoort
As a clone of OpenCV Java, which means you can use the exact same API as OpenCV Java 4.10.0. OpenCV Java documentation
- Easy to Use
We provide helper functions for the interconversion of Unity’s Texture2D and OpenCV’s Mat. Many classes implement IDisposable, allowing you to manage resources using the “using” statement.
- Include Many Examples
Includes a wide variety of example usage scenarios, which consist of scene files and script codes. By running these sample applications, you can learn how to develop OpenCV applications effectively.
OpenCVForUnity Examples (GitHub)
EnoxSoftware repositories (GitHub)
- AR VR MR
Can be utilized for developing applications using Augmented Reality, Virtual Reality, and Mixed Reality technologies.
- Deep Learning
Provides support for the dnn module, including various frameworks such as ONNX, TensorFlow, caffe, Torch, Darknet, and more. See OpenCV wiki (GitHub)
The dnn module is supported on all platforms except UWP. See Support Modules
Inference in the Dnn module uses the CPU backend by default; only Windows platforms can use the CUDA backend by following additional steps.
- Use of WebCamTexture
Supports input from Unity’s WebCamTexture, allowing you to perform real-time image processing on camera footage.
- Works with many hardware
Compatible with a wide range of hardware gadgets beyond just PCs and smartphones, allowing it to run on various devices.
(e.g. HoloLens1 / Hololens2, Nreal Light, Oculus, Kinect, RealSense, ZED 2 or ZED Mini stereo camera, and Raspberry Pi).
- Visual Scripting Support
By utilizing the VisualScripting With OpenCVForUnity Example, you can leverage all the methods available in OpenCVforUnity within the Unity’s Visual Scripting development environment.
VisualScripting With OpenCVForUnity Example (GitHub)
Trial & Demo:
ExampleCode using OpenCV for Unity is available.
RealTime FaceRecognition Example
AVPro with OpenCV for Unity Example
Kinect with OpenCV for Unity Example
HoloLens with OpenCV for Unity Example
NatDevice with OpenCVForUnity Example
NatCorder with OpenCVForUnity Example
VisualScripting with OpenCVForUnity Example
ARFoundation with OpenCVForUnity Example
NrealLight with OpenCVForUnity Example
FfmpegWithOpenCVForUnityExample
VideoPlayerWithOpenCVForUnityExample
NativeGalleryWithOpenCVForUnityExample
KlakNDIWithOpenCVForUnityExample
OpenCV for Unity uses OpenCV under Apache 2 license; see Third-Party Notices.txt file in package for details.
Build Win Standalone & Preview Editor : Windows 8 or later
Build Mac Standalone & Preview Editor : OSX 10.13 or later
Build Linux Standalone & Preview Editor : Ubuntu18.04 or later
Build Android : API level 24 or later
Build iOS : iOS Version 11.0 or later
OpenCV for Unity
