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I tried open scenes with my Femto Bolt connected, when I clicked paly button in Unity Editor, the Bolt red light is on, but soon the red light is off and pop "Streaming stopped !"
And there are no tutorial for beginners, please help !
(By the way, I make sure my Bolt works using another Unity asset at the same time)
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0
N
Warning on Stability Issues & Discontinued Core SDK
3 months ago
Ninth-Games以前のバージョン 5.6.0 で
Based on our investigation and the developer's feedback, this plugin (or related products) is built upon the discontinued Microsoft Azure Kinect Body Tracking SDK.
The developer has confirmed that:The root stability issues likely stem from the underlying, closed-source Microsoft Body Tracking engine, which has been discontinued.Known, unresolved bugs exist in the core SDK (such as certain memory leaks), and they will never be fixed due to the SDK's discontinuation.
The developer will not implement new public APIs to safely control or circumvent these underlying stability issues as part of standard product suppor.
Therefore, users considering purchasing or utilizing this plugin/technology should be aware: You may encounter stability issues, such as the $k4abt\_tracker\_destroy$ crash, that are fundamentally unresolvable or difficult to safely manage. These issues may also be related to incompatibilities with future GPUs, drivers, or specific hardware configurations, leading to intermittent instability.
Please proceed with caution and carefully evaluate the risks before purchase or deployment.
https://github.com/orbbec/OrbbecSDK/issues/183
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0
i
Big Fan of this asset! Got a question want to ask.
6 months ago
itchygames以前のバージョン 5.4.0 で
Hi Team, been using this tools like 3 years.
It is great and easy to use.
By the way, recent I have a project need to disable the
multi bodies detection. I only want to track one body at a time. How do I do it?
Big Thanks!
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0
n
The greatest Azure Kinect Body Tracking assess!
2 years ago
nayaki_0715以前のバージョン 4.9 で
This is a very user-friendly assess that helps me, with no programming language background, quickly utilize features such as angle measurement in Azure Kinect's body tracking. I also appreciate the support team for assisting me with detailed instructions. I have benefited greatly from it and highly recommend this asses!
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2
0
B
Record Functionality
3 years ago
BrianBaumbusch以前のバージョン 4.5.0 で
This is a great asset and very versatile. I'm hoping to get some clarity on how to record point cloud streams to then playback with associated game objects. Can this be done such that multiple game objects are playing back recordings of separate point clouds simultaneously? Thank you.
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パブリッシャーからの返信:
3 years ago に返信
Thank you for your review. We are planning to add such a demo in one of our upcoming releases.
u
saves time
3 years ago
unity_BE5qKMjYcHijkw以前のバージョン 4.5.0 で
Great asset, enjoying it so far. I would love to know if it is possible to use the avateering option on two or three bodies? Thank you!
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パブリッシャーからの返信:
3 years ago に返信
Thank you! Yes, you can use avateering with multiple people. All you need to do is call avatar.Update() with the Body of your choice.
d
Very easy and convenient to use
4 years ago
developer_manager以前のバージョン 3.9.3 で
Very easy and convenient to use.
Movement when standing is almost perfectly measured.
However, it cannot be measured when lying down or standing on a hand.
In addition, it is not possible to measure the case of sitting cross-legged.
I want to measure this posture as well.
If you modify the SensorOrientation value, you can measure in that direction, but in the default state, you want to measure in all directions.
Or even better if you can set the start and end angles.
Can you please add that option?
In this case, even if the frame drops a lot, that's fine.
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u
A little question
4 years ago
unity_5EF3B28B0224522B5C2F以前のバージョン 3.6.0 で
您好,这真是非常棒的API。但是我在尝试运行Unity中的场景时候,脚本文件总是报错“The script don't inherit a native class that can manage a script.”。请问怎么解决呢?
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1
パブリッシャーからの返信:
4 years ago に返信
Thank you for your comment. Could you please translate the message into English so that we can check?
Hello. I purchase your plugin for my Azure Kinect and it works great. Thank you. But I have a question about Kinect V2. Does your plugin support Kinect V2 devices?
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1
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パブリッシャーからの返信:
4 years ago に返信
Thank you for your comment. We have a different plugin for Kinect v2, with the exact same functionality:
https://gum.co/vitruvius-premium
F
amazing assets
4 years ago
FlaViola07以前のバージョン 3.5.0 で
Very useful package, the staff very helpful and the skeleton is very stable, thank you very much, very useful
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11,000 種類を超える 5 つ星アセット
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8.5 万人以上の顧客による評価
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