평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
1/5
Quickly identify performance problems with your Unity UI Canvases and UI elements. Easily eliminate unnecessary overdraw and excessive Raycast Target usage to improve your game's optimization.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.45f1 | Compatible | Compatible | Compatible |
Additional compatibility information
Compatible with Unity 2021.3 and newer versions.
Tested with Unity UI Canvases in Screen Space - Overlay mode.
Scene view should be set to 2D mode for proper visualization.
설명
Efficient UI - Optimize Overdraw and Raycasts
A tool for visualizing Overdraw and Raycast Target overlap of UI elements in the Scene view.
Features
- Visualize all UI elements and their overdraw
- Visualize raycastable elements to find unnecessary raycast targets to turn off
- See overlap count with customizable colors
- Pick UI elements directly in the Scene view to analyze the overlapping elements
- One-click optimize raycast targets if they are all contained within the parent
- Customizable visualization settings
- Source code included
How to Use
- Open the Efficient UI window via `Window > Efficient UI > Open Window`
- Choose between Overdraw mode (shows all UI elements) or Raycast mode (shows only raycastable elements)
- Use the visualization options to customize the appearance
- Enable picking mode to select and inspect overlapping UI elements
Tips
- Reduce UI overdraw to save on GPU performance. Many overlapping UI elements, especially large ones, slow your game down due to Fill Rate limitations.
- Disable "Raycast Target" for non-interactive UI elements like Text to improve performance
- Use the picking mode to easily select elements in complex UI hierarchies
Contact
For support or feedback, send an e-mail to developer@yilmazkiymaz.com.
Technical details
AI 기반 제작
Initial proof of concept code for the tool was generated with Claude. Some marketing images were in part generated with GPT4o.
Efficient UI - Optimize Overdraw and Raycasts
$50
Seat
1
Updated price and taxes/VAT calculated at checkout
352 views in the past week
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
263.3 KB
최신 버전
1.0
최신 릴리스 날짜
2025년 4월 3일
원본 Unity 버전
2021.3.45
Frequently bought together
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members