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No need to worry about character stats and attributes design anymore, we've taken care of it!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.14f1
Compatible
Compatible
Compatible
Additional compatibility information

Demo content uses Built-In rendering.

Description

Having a hard time with flexible character stats?

We strike a nice balance between complexity and scalability! You can now easily have attributes like Strength, Agility, Wisdom or BananaResistance and then throw any Modifier you want at them while they manage themselves!


Most modern games are using Character Attributes and Stats. Virtually every aRPG, cRPG, RPG, Action, Adventure, Hack-n-Slash game has a character leveling system that scales them up. Vault Attributes modernizes your game with complex character stats that are easy to manage.

  • Built in Database with intuitive Dashboard makes design a cakewalk.
  • Performance sensitive architecture makes scaling up a non-issue.
  • Inheritance based design makes extension super easy.
  • Vault Core included so you can design literally anything else in the same way!

How about those technical details?

It uses Vault Core to database all of the data. Using that SriptableObject backend and the intuitive Vault Dashboard design interface you will be able to confidently design content quickly and reference it in the editor.


To ensure performance we've chosen an event based approach and rely on minimal formulaic calculations almost entirely for the Attributes themselves. You can add more of your own formulas with the Modifiers system.


The asset includes full functionality for Modifiers as well as the functions for attaching, detaching, adding and removing them with varying levels of permanence, timing and stack maximums.


Get on with building your game!

If you are creating a game of any kind and need a lightweight, performant and highly scalable solution for Character Stats / Attributes / Traits then this is a simple low impact solution that is virtually futureproof. Many systems can be either far too complicated for your needs or far too simple. This solution fits right in the middle.


Requirements / Inclusions

Requires Vault Core and is included in the package. You also get Core for free separately after purchase.


Jump into the Vault Ecosystem

Core | Inventory | Attributes | Prodigy Game Framework

Technical details

Vault Attributes

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License type
File size
4.3 MB
Latest version
2023.00.03
Latest release date
Dec 19, 2022
Original Unity version
2021.3.14
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