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Your ultimate third person solution — with Unity 6 & full render pipeline support!


The Third Person Controller is a professional, kinematic character controller built for power, flexibility, and polish. Whether you're creating a narrative adventure, an open-world RPG, or fast-paced action game, this controller is your foundation for polished third person gameplay.


📦This package includes shooter, melee, magic, throwable, and flashlight items in a third person perspective.


🎮 Demo | 📚 Documentation | 🎥 Videos | 💬 Discussions | 🌐 Discord


🧠Why the Third Person Controller?

  • Built for 3rd Person: Optimized and focused for 3rd person perspective
  • Fully Modular: Easily extend, swap, and integrate systems as needed
  • Smooth Character Motion:Procedural animation and platforming built-in
  • Rich Ability System: Plug-and-play abilities like jump, slide, and ride
  • Runtime Model Switching: Swap models with seamless transitions anytime
  • Dynamic Gravity: Support gravity in any direction
  • Per-Character Time Scaling: Set time scale per character

🧑‍🚀For All Skill Levels

Just Getting Started?

Use the Character & Item Builder to get up and running in minutes.

Power User?

You’ll love the clean codebase, modular structure, and extensibility - ideal for deep customization and system-level integration.


⚙️Controller Features

  • Kinematic Character Controller
  • Third Person Camera Controller
  • Dynamic Gravity System
  • Seamless Perspective Switching
  • Runtime Character Switching
  • Spring-Based Animation
  • Platforming Support
  • Extensible Ability System
  • Split Screen Support
  • Inverse Kinematics (IK)
  • Surface-Based Effects
  • Damage System

🛡️Item Features

  • Fully Modular Design
  • Shooter, Melee, Magic, Throwable, Flashlight
  • Parry, Block, Recoil, Jump Attacks, Special Attacks
  • Visible Trajectories
  • Pickups & Object Pooling
  • Build Items in Seconds

🏃‍♂️Abilities

  • Align to Ground
  • Align to Gravity Zone
  • Damage Visualization
  • Die
  • Drive
  • Fall
  • Follow 2.5D Path
  • Generic
  • Height Change
  • Idle
  • Interact
  • Item Equip Verifier
  • Item Pullback
  • Jump
  • Look At
  • Move Towards
  • NavMesh Movement
  • Pickup Item
  • Quick Start
  • Quick Stop
  • Quick Turn
  • Ragdoll
  • Restrict Position
  • Restrict Rotation
  • Revive
  • Ride
  • Rideable
  • Rotate Towards
  • Slide
  • Speed Change
  • Stop Movement Animation
  • Target Orbit

🧭 Movement Types

  • Third Person Adventure / Combat / RPG
  • 2.5D / Top-Down / Point & Click

🤝Integrations

  • A* Pathfinding Project
  • Adventure Creator
  • Behavior Designer
  • Behavior Designer Pro
  • Cinemachine
  • Control Freak
  • Dialogue System for Unity
  • Edy's Vehicle Physics
  • Final IK
  • High Definition Render Pipeline (HDRP)
  • InControl
  • Input System
  • Interactor
  • Master Audio
  • NWH Vehicle Physics
  • Omni Animation - Core Locomotion Pack
  • Omni Animation - Knife Pack
  • Omni Animation - Pistol Pack
  • PlayMaker
  • Puppet Master
  • Quest Machine
  • RayFire
  • Realistic Car Controller
  • Realistic Car Controller Pro
  • Rewired
  • UMA
  • Ultimate Inventory System
  • Universal Render Pipeline (URP)

📦Add-ons (Sold Separately)


🧑‍🤝‍🧑Join the Community

Since 2012, Opsive’s character controllers have powered thousands of games across every genre. With continuous updates, premium support, and a passionate developer community, you're building on a system that’s proven, polished, and production-ready.

Third Person Controller

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License type
File size
540.3 MB
Latest version
3.2.2
Latest release date
Apr 4, 2025
Original Unity version
2021.3.0
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