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Updated to use URP out of the box. Other pipelines supported, see this forum link. https://forum.unity.com/threads/camera-security-systems-for-vr-desktop-games.834196/
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.26f1
Compatible
Compatible
Compatible
Additional compatibility information

This package is set to use the URP out of the box. Other pipelines supported.


See this Forum Post for information.


https://forum.unity.com/threads/camera-security-systems-for-vr-desktop-games.834196/

Description

An Authentic External Camera Security System



Features:



• Auto Scan Area


• Auto Detect Defined Targets


• 3 Preset Zoom settings


• Manual Zoom


• Manual Pan Control


• Spot Light Control


• Infrared Light (night)


• Static Controller Console


• Remote HUD Controller


• 4x Realistic Cameras


• Extensive API's (see tech documentation)



Design includes 4 unique camera that can be individually controlled and set for a range of tasks, a Static System Controller Console with holographic display, a Remote HUD System Controller (worn by the player), System Shutdown for Static Controller and On/Off switching for Remote HUD Controller.



The system can function in unlit areas either using a built in switchable Spot Light, and or an Infrared switchable Spot Light (not visible to players in camera view).



Area Scanning and Auto Detect Target priority system, or static positioning.



Full manual control of each camera with Pan and Zoom functionality.



A multitude of API's exposed to the Dev.



Spend your performance/memory usage via the display textures (default settings achieve around 65-70 fps in the supplied scene)



Also Available in:


Internal Four Camera Security System


External Six Camera Security System


Internal Six Camera Security System


A Freebie Single Camera system with Tablet.


Forum Link:


https://forum.unity.com/threads/camera-security-systems-for-vr-desktop-games.834196/


The forum includes links to both User and Technical Documentation


Technical details

To deploy this system, go into the Prefabs Folder and drag/drop this model into your Scene...

StaticFloorMountedConsoleREMADE01

This will include the cameras and scripts for the system to work. Simply move the cameras via the Camera Bracket only (as this contains the pivot point) to the desired location and where within your scene.

External Four Camera Security System

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License type
File size
12.8 MB
Latest version
2.0
Latest release date
Jun 14, 2023
Original Unity version
2020.3.26
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