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Ultimate Terrain offers a real-time, layer-based workflow to build terrains and create impressive effects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.38f1
Compatible
Compatible
Compatible
Additional compatibility information

The included shaders support all render pipelines without conversion.

Description

Minimum Unity Version 2021.3 LTS +


Documentation | Discord | Contact | Demo Videos | Update Notes



Ultimate Terrain empowers you to build terrains with a modular, non-destructive approach that puts you in command every step of the way.


Customize terrain height, textures, details and trees or spawn custom prefabs and watch your vision come to life in real-time as you manipulate settings directly on the terrain itself, turbocharging your workflow like never before.


But that's not all - you can take advantage of an innovative runtime animation system to create impressive and unique effects with just a simple method call.


With a familiar, layer-based workflow similar to industry-leading software like Photoshop and Substance Painter, mastering terrain creation has never felt more intuitive.


Enjoy limitless creativity - elevate your projects to new heights with Ultimate Terrain.



HIGHLIGHTS


🏞 Terrain

  • Height, Texturing, Details, Trees and Prefabs.
  • New and Existing Terrains.
  • Seamless Multi-Terrain Editing and Terrain Blending.
  • Modular, Layer-Based System.
  • Full Artistic Freedom, Procedural and Detailed.
  • Non-Destructive.
  • Smooth Workflow in Real-Time.
  • Multiplied Power: Use it along other tools, e.g. Unity's Terrain Tools.
  • Use Custom Renderers ('Foliage Renderer', 'Nature Renderer' etc.) to draw Details and Trees or export them as Prefabs into the Scene.

Powerful Set of Modules

  • Shapes (lakes, pyramids, etc.)
  • Curve Paths (rivers, mountain paths, etc.)
  • Texture Projection ("stamps")
  • Perlin, Voronoi, Directional Noise.
  • Height, Slope, Texture Filters.
  • Terrain Blending.
  • Smooth.
  • Pixelate.
  • And more...

🎮 Runtime Animation

  • Animate any modules over time to generate impactful effects!
  • Real-time Terrain Updating.
  • Simple setup within the Editor.
  • Dynamic Values (e.g., position and size for explosion craters).
  • Any Number of Stackable Effects.
  • Automatic Effect-Blending for Multiple Terrains.
  • Remove Details, Replace Trees (e.g. with Burning Trees).

Lightning-Fast Performance

  • Utilizing Unity's Job System & Burst Compilation among other techniques.
  • Desktop, Console, Mobile & VR ready.
  • Check out 'Performance Considerations' in the Technical Details below.

User Friendly

  • Any Render Pipeline and Target Platform.
  • Lightweight.
  • Clean Import/Removal.
  • Up-to-date Online Documentation.
  • Comprehensive Tooltips.
  • Demo Scenes.
  • Active Support (Discord, Email).

🌳 All Featured 3D Assets Are Included


🔥 All Featured Particle Effects Are Included


🧾 Full Source Code Included


Any feature missing? Any other questions? Please don't hesitate to reach out!

Technical details

REQUIREMENTS

  • Minimum Unity Version 2021.3 LTS +

DEPENDENCIES

  • unity.burst

PERFORMANCE CONSIDERATIONS


EDITOR

Modifications are applied in real-time to the terrain. While this offers significant advantages to your workflow, it also comes with limitations regarding the size of the working area (not the number of terrains you are working on, which could be any).

As a rough estimate: With medium hardware specs, you can comfortably work on an area sized 2000x2000.


RUNTIME

For optimal runtime performance, it's essential to keep the area you're operating on within reasonable limits. On mobile platforms, an area as small as 20x20 or 10x40 (for instance, for explosion craters) should operate smoothly.


Ultimate Terrain

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License type
File size
42.3 MB
Latest version
1.1.7
Latest release date
Mar 28, 2025
Original Unity version
2021.3.38
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