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Creature IK is an inverse kinematic solution based on of the FABRIK that allows you to rig any model. It handles everything from uneven terrain to complex joints while being intuitive and customizable
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.29f1
Compatible
Compatible
Compatible
2019.4.2f1
Compatible
Compatible
Compatible
Description

What is it?


Creature IK is a dynamic Unity asset that lets you bring any creature to life! With its easy-to-use scripts, you can combine 3 basic components to create your unique creature. Navigate uneven terrains with ease and handle complex joints effortlessly.



How do I use it?


It’s simple: download the package, explore the sample scene, and merge components together to create something new. The code in the project is well-organized, empowering both beginners and power users to easily edit and add new features.



Key features


  • Customizable Leg Component:
    • Adjust step height/duration
    • Work with infinite joints
    • Adapt to irregular terrains
    • Customize foot distance and step threshold
  • Customizable Body Component:
    • Enable body tilt/momentum
    • Customize tilt range
    • Group legs for organic movement
    • Manually update children to avoid unnecessary updates
  • Vertebrae Solver:
    • Anchored to simulate necks, antennas, tails, etc...
    • Unananchor to simulate centipedes, ropes, chains, etc...
    • Lift to change the vertebral curvature

  • Sample Scene: Explore 8 unique creatures and learn from them.
  • Real-Time Settings: Adjust settings in real time and see the changes.
  • Debug Mode: Debug every component for smooth development.
  • Optimized Algorithm: Enjoy the benefits of a well-optimized algorithm.
  • Stackable Components: Stack components for complex creature designs.
  • Automover Script: Test your creations with our automover script.

____________________________________



If you have any questions of the tool please feel free to contact me at nappin.1bit@gmail.com.



[Documentation / Walkthrough]

[Support Thread]

[Twitter]

Technical details

The scripts leverage the power of a highly optimized FABRIK algorithm, offering you the flexibility to modify both the threshold and iterations as per your needs

Creature IK: Final Joints Solver

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
7.2 MB
Latest version
4.0.1
Latest release date
Feb 20, 2024
Original Unity version
2019.4.2
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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