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Control Rig asset makes it easy to set up a character for inverse kinematic using the Animation Rigging package. The asset is one click set up and easy to use for humanoid characters.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.18f1 | Compatible | Compatible | Compatible |
Description
With this asset, you can quickly and easily create a control rig for your character, without having to manually configure the bones and constraints.
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Features :
- One-click setup: Simply select your character and click the "Build Rig" button to create a control rig for it.
- Automatic bone and constraint configuration: The asset automatically configures the bones and constraints for your character, so you don't have to do it manually.
- Easy to use: The asset is easy to use and can be configured in just a few minutes.
- Flexibility: This Asset is just automates some of the work that you will have to do for your character. That means its just creates and assigns the contrains so its simple Animation Rigging Rig and you can easily modify it.
- Works Great with any proper rig (like mixamo rig).
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License agreement
Standard Unity Asset Store EULALicense type
File size
263.3 KB
Latest version
1.0
Latest release date
Oct 6, 2023
Original Unity version
2021.3.18 or higher
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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