평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
Generate all your spritesheet based animations with few clicks.
Generate AnimationClip assets from a Texture2D spritesheet asset, save and reuse the configuration with other similar spritesheets.
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How-to-use :
- Create a Animation Spritesheet Configuration asset by using the Create menu then selecting Animation Spritesheet Configuration.
- Open it by doucle-clicking the asset or by using the Open button into the asset inspector.
- Select a Texture2D spritesheet asset with ordered sprites.
- Add/remove animations and modify animations names, lengths (number of sprites), framerates, looping parameters.
- You can add an internal path for your sprites (usefull if the SpriteRenderer component is on a GameObject that is a child of the GameObject holding the Animator component).
- You can preview each animation by selecting it on the list.
- Generate AnimationClip assets from the animation selected on the list by clicking the Generate selected animation button at the bottom of the window.
- Generate AnimationClip assets from all animations on the list by clicking the Generate all animations button at the bottom of the window.