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Easy Build System is a simple and modular building solution that makes development easy for all developers. This system lets you add advanced building features to your projects quickly and easily.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.40f1
Compatible
Compatible
Compatible
Description

Easy Build System is a modular building system that makes development easy for all developers. This system lets you add building features to your projects quickly in few clicks.


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🚀 Quick Start 🚀

Get started instantly by setting up this system in your project with just a few clicks. It simplifies the process of adding building features to any scene.


🛠️ Simplified Editors 🛠️

Improve your workflow and efficiency with easy-to-use tools that make adding new building components straightforward in a few clicks.


📦 Demos & Add-ons 📦

Includes a lot of demo scenes and add-ons to show off the system's features and how it can be used in different types of projects.


🎮 Cross-Platform Support 🎮

Supports Legacy, the new Unity Input System, and Rewired, ensuring compatibility across various platforms including Standalone, Android & iOS, WebGL, Consoles, and VR & AR/XR environments.


⚙️ Flexible API ⚙️

Comes with complete source code that follows Unity coding conventions, allowing for easy customization and extension by developers.


🛠️ Compatibility 🛠️

Standard Render Pipeline 2021.3+

Universal Render Pipeline 2021.3+ / 2022.3+ / 2023.3+

HD Render Pipeline 2021.3+ / 2022.3+ / 2023.3+


📦 Integrations 📦

Game Creator 2 Inventory

Game Creator 2

Rewired

PlayMaker

Game Kit Controller

RPG Builder

Photon Network V2

Fish-Net

Mirror

uSurvival


If you have any questions, please don't hesitate to Support / Discord !


👇 See the Technical Details section to see all the detailed features 👇

Technical details

▶️ Building Placer

A powerful system that handles all construction mechanics in Unity, whether in the Editor or during gameplay. It offers three main building modes:

  • Placement: Add new objects.
  • Destruction: Remove objects.
  • Editing: Modify existing objects.

You can switch between these modes using customizable shortcuts or the built-in Circular Building Menu. It works with different 3D camera views, including first-person, third-person, top-down, isometric, and even VR/XR.


▶️ Building Area

Defines where objects can be placed, edited, or destroyed. You can shape these areas in two ways:

  • Spherical: A circular range around a point.
  • Bounds: A box-like region with set size and position.

▶️ Building Part

Each object that can be placed, destroyed, or edited needs this component.
Customize preview color, material, animations, movement (grid/smooth), rotation, snapping, and placement limits. Use different visual styles for the same object without duplicating settings. Set conditions for placement:

  • Physics: Adds stability and makes objects fall if not supported.
  • Collisions: Choose which objects can or can’t collide.
  • Terrain: Trees detection and removes grass when placing objects.
  • NavMesh: Ensures AI avoids obstacles like walls and barriers.

▶️ Building Socket

Allows objects to snap into position automatically. Supports different object types per socket for efficient and accurate placement.


▶️ Building Manager

Keeps track of all building parts in a scene. It optimizes performance by loading only what’s needed and managing draw calls based on the camera's perspective.


▶️ Building Saver

Saves and loads placed objects per scene using JSON files. Each scene has its own independent save file.


▶️ User-friendly Editors

Includes easy-to-use tools to simplify setup and adjustments:
Real-time previews for socket placements.
Advanced physics & collision tools for smooth scene integration.


▶️ Development & Resources

  • Full Source Code – Comes with detailed documentation.
  • Extra Resources – Includes demo scenes, add-ons, and integrations.
    License – Uses CC0 1.0 resources.

Easy Build System - Modular Building System

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20 days ago
Best Build System in Unity!
Love Survival Buildings DemoScene, which provides construction features seen in Fortnite. Definitely a comprehensive package for all building needs in...
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