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This Hologram Character with Magic Aura Effect is a stylized visual effect created using Shader Graph and Particle Systems in Unity URP.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.17f1
Compatible
Compatible
Compatible
Description

It combines a holographic shaderwith flickering effects, scrolling noise, and dynamic color properties, along with a magical aura particle system to enhance the sci-fi/fantasy aesthetic. This provides a highly flexible, visually engaging effect for games, sci-fi environments, and fantasy settings.


How to Use?

  1. Import the MagicAuraVFxPack into your Unity URP project.

2. Enter play mode and press “Left Mouse” to test the next effect in demo scene.

3. Easily integrate the effects into your project with drag and drop functionality like Drag and Drop Prefab into scene.


Shader Graph Setup (HoloGram Shader)

The Hologram Shaderprovides a sci-fi styled semi-transparent, animatedeffect for the character, simulating a flickering projection with dynamic movement.


Properties:

Color_(Color): Defines the main hologram color. Supports HDR for emissive glow..

Texture2D (Texture2D): Base texture applied to the character model.

Power (Float): Controls hologram brightness and intensity.

Tiling (Vector2): Controls the scale of the hologram texture.

Speed (Vector2): Adjusts the scrolling speed of the hologram effect.

FlickerTexture (Texture2D): Adds flickering noise, simulating holographic glitches.

Shader Graph Setup (Particle_ADD_HDR)

The shader uses an additive blending modeto create glowing orbs that interact well with lighting.

Properties:

Color_(Color): Defines the base color of the orb. Supports HDR for intense glow.

MainTex (Texture2D): Texture applied to the orb, allowing for magical rune effects or animated energy.


Customization:

The Magic Auraeffect enhances the hologram character with a glowing, swirling energy field. The aura effect particle properties can easily be modify including aura texture, color, size etc.


Technical details

Only For urp Renderpipe line.

  • Texture 1024 B/W 1024.
  • Texture Default: 2D
  • Texture Shape: 2D
  • Alpha Source: Input Texture Alpha

Vfx Particles-Aura stylized pack

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