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This package simplifies user input for gamepads and mouse/keyboard in an all-in-one solution (GMK Input Controller). This package also simplifies VR/XR input setup (VRInputController).
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.45f1
Compatible
Compatible
Compatible
Additional compatibility information

The asset package 'GgCore' is required for this package to function. The GgCore package is free for owners of any Gaskellgames package.


This package also uses the unity input system module. You must download and install ALL required packages BEFORE you load this package.

Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

GET GgCore for FREE with this package! (Required)

Once this package is purchased be sure to use the same account that has the package license, to purchase GgCore for free.


This package adds input components for mouse/keyboard, gamepads and VR. The InputEventManager automatcally handles enabling and disabling inputs. The InputEvent and InputSequencer componants allow for quick prototyping (or game-ready) systems to be setup quickly through events and inspector references. The GamepadCursor componant creates a virtual mouse input for gamepads. The GMKInputController (and accompanying in-game GMKVisualiser) and VRInputController simplify input setup accross multiple input devices.


The package has fully commented source code and API that can be easily expanded, including.

Technical details

Requirements:


  • GgCore Package is required for this package to function. You can purchase GgCore for Free with any account that has previously purchased any Gaskellgames package.

Features:


  • InputEventManager.
  • InputEvent.
  • InputSequencer.
  • CursorLockState.
  • GamepadCursor.
  • GMKInputController.
  • GMKVisualiser.
  • VRInputController.
  • Example scenes showing how to setup and use each component in context.

Coding Level Requirement:


  • None: You can simply add the Input-Event componants and adjust everything in the inspector.

Uploaded With Unity Version:


  • 2021.3.45f

Help / Support:


Input Event System - Gaskellgames

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