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This package contains the core resources required for all other Gaskellgames packages. This package contains 40+ inspector attributes, an editor loop interface, 15+ extension scripts and more.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.45f1
Compatible
Compatible
Compatible
Description

FREE FOR OWNERS of any Gaskellgames package!

Checkout at no cost, be sure to use the same account that has your other gaskellgames package license.


Package Info:


This package contains 40+ inspector attributes, an editor loop interface, 15+ extension scripts and more.


This package contains the core resources required for all other Gaskellgames packages. The API is a solid foundation that simplifies common coding problems into fully commented and easy to use method calls.


The package includes a central Gaskellgames Hub (editor window) for viewing and managing settings related to Gaskellgames packages.


The package also includes a samples editor window for viewing interactable attribute examples, including example code, for all GgCore attributes.


GgCore Attributes:


  • AssetsOnly.
  • Bitfield.
  • Button.
  • ContainsType.
  • CustomCurve.
  • DisableIf.
  • DisableInEditMode.
  • DisableInPlayMode.
  • EnableIf.
  • EnumButtons.
  • FilePath.
  • FolderPath.
  • Graph.
  • GUIColor.
  • Hidden.
  • HideIf.
  • HideInEditMode.
  • HideInPlayMode.
  • Highlight.
  • Indent.
  • InfoBox.
  • LabelText.
  • LabelWidth.
  • LineSeparator.
  • Max.
  • Min.
  • MinMax.
  • MinMaxSlider.
  • NavMeshMask.
  • OnValueChanged.
  • ProgressBar.
  • Range.
  • ReadOnly.
  • Required.
  • ShowAsString.
  • ShowAsTag.
  • ShowIf.
  • StringDropdown.
  • TagDropdown.
  • Title.
  • ToggleLeft.
  • Unit
  • Wrap.

Scripts in namespace: Gaskellgames


  • GgCore Attributes. (See above)
  • GGMonoBehaviour.
  • GGScriptableObject.
  • IEditorUpdate.
  • AnimationCurveExtensions.
  • AudioExtensions.
  • EditorExtensions.
  • EnumExtensions.
  • FileExtensions.
  • GameObjectExtensions.
  • GizmosExtensions.
  • GLExtensions.
  • InspectorExtensions.
  • ListExtensions.
  • PlaneExtensions.
  • SceneExtensions.
  • StringExtensions.
  • TaskExtensions.
  • TypeExtensions.

Scripts in namespace: Gaskellgames.EditorOnly


  • GGEditor.
  • GGGUI.
  • GGPropertyDrawer.
  • GGEditorWindow.
  • GGEditorWindow_SplitView.
  • GGEditorWindow_MenuTree.
  • PropertyDrawerExtensions.
  • SerializedPropertyExtensions.

Helper Scripts: (Also in Gaskellgames namespace)


  • Comment
  • LockToLayer
  • SelectionTarget

Technical details

Features:


  • Gaskellgames Hub.
  • Samples Editor Window.
  • GgCore Attributes.
  • Transform Utilities.
  • Editor Update Loop.
  • Helper Static Classes.
  • Helper Components.
  • Script Extensions.
  • Class Extensions.

Coding Level Requirement:


  • This package includes helper scripts, extensions and attributes. This is built as an API for you to use in your own scripts, that simplifies common coding problems into a single method call.

Uploaded With Unity Version:


  • 2021.3.45f

Help / Support:


GgCore - Gaskellgames

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.4 MB
Latest version
1.2.3
Latest release date
Mar 27, 2025
Original Unity version
2021.3.45
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