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Panda Samurai
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.45f1 | Compatible | Not compatible | Not compatible |
Description
in project 3 recruitment of unique textures
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
recruitment of animation;
shield and sword;
7x sword_shield_attack
1x block
1x block idle
1x death
3x idle
2x impact
2x rage
1x run
4x walking
two_swords
5x two_swords_attack
2x idle
1x impact
1x run
2x walk
monster
5x monster_attack
1x dying
2x hit
5x idle
2x Jumping
1x rage
4x walking
1x run
Technical details
Panda Samurai
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$34.99
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
676.7 MB
Latest version
1.0
Latest release date
Nov 21, 2024
Original Unity version
2021.3.45
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