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Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.25f1 | Compatible | Compatible | Compatible |
---------------------------------------Warrior Dragon----------------------------------
https://assetstore.unity.com/packages/3d/characters/warrior-dragon-311495
------------------------------------------- FEATURES -------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- modular model
- 4 sets of unique textures
- animation;
Axe:
5x attack
1x death
1x hit
2x idle
1x run
4x Walk
shield and Axe:
7x attack
1x Death
3x idle
1x run
5x Walk
3x Impact
1x rage
1x Jump
monster:
1x Agreeing
1x anger
3x attack
2x death
2x disturbance
1x hand wave
2x hit
3x idle
4x Walk
1x look to the side
1x rage
1x run
2x talk
Dinosaur Gladiator - https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/dinosaur-gladiator-288302
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
4 sets of unique textures for each armor and body
animation;
sword;
5x Attack
1x Death
3x idle
1x Impact
1x left Walking
1x Right Walking
1x Run
1x walking back
1x Walk
monster and interaction
1x Agreeing
1x anger
3x Attack
2x Death
2x disturbance
1x hand wave
2x hit
3x idle
1x Run
1x Right Walking
1x Run
1x walking back
1x Walk
1x look to the side
1x rage
2x talk
Dinosaur Knight - https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/dinosaur-knight-287442
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
The model consists of 2 sets of unique armor
and 4 sets of unique textures for each armor and body
animation;
shield and sword;
7x Attack
1x block
1x Death
3x idle
2x Impact
1x Jump
1x left Walking
1x rage
1x Right Walking
1x Run
1x walking back
2x Walk
Two swords:
5x Attack
1x Death
2x idle
1x Impact
1x Run
1x Right Walking
1x Run
1x walking back
1x Walk
monster and interaction
1x Agreeing
1x anger
3x Attack
2x Death
2x disturbance
1x hand wave
2x hit
3x idle
1x Run
1x Right Walking
1x Run
1x walking back
1x Walk
1x look to the side
1x rage
2x talk
Draconid 2 - https://assetstore.unity.com/packages/3d/characters/draconid-2-291842
ersona of a humanoid dragon.
The model consists 5 sets of unique textures
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
animation;
1x Agreeing
1x anger
3x attack
1x death
1x disturbance
3x flight_attack
2x flight_idle
2x flight_move
1x flight_move_beack
1x flight_move_left
1x flight_move_right
4x idle
1x Jumping
1x Left_Walking
1x Right_Walking
1x run
1x Walk_Back
1x Walking
Draconid 1 - https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/draconid-1-287297
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
5 recruitment of unique textures
recruitment of animation;
1x Agreeing
2x agreement
3x anger
3x attack
1x Death
2x disturbance
3x flight_attack
2x flight_idle
2x flight_move
1x flight_move_beack
1x flight_move_left
1x flight_move_right
1x hand wave
2x hit
3x idle
1x look to the side
1x Left_Walking
1x Right_Walking
1x Walk
1x Walk_Back
1x run
Dinosaur Draconid Pack
