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Fusion Factions adds seamless Fusion Unity Networking support to the Factions module, enabling synchronized faction data across multiplayer games.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.23f1
Compatible
Compatible
Compatible
Description

This module requires Game Creator 2, Fusion Module and Factions in order to work.


The Fusion Factions submodule integrates Fusion Unity Networking with the Factions module, ensuring that all faction-related data is synchronized across the network.


This includes:

  • Synchronizing member faction points
  • Joined factions
  • Relationships
  • And variables.

It provides two key components: MemberNetwork and FactionsNetwork.


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Technical details

MemberNetwork Component: Synchronizes member faction points and current joined factions across the network.

FactionsNetwork Component: Synchronizes faction relationships and variables through the network.

Seamless Integration: Works seamlessly with the existing Factions module and Fusion Unity Networking.

Real-time Synchronization: Ensures all faction-related data is updated in real-time across all connected players.

Fusion Factions (Game Creator 2)

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File size
213.9 KB
Latest version
1.0.1
Latest release date
Oct 31, 2024
Original Unity version
6000.0.23
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